Title |
Metaphor and Design Methods of 'Forest' in Sou Fujimoto's Design |
Authors |
기혁승(Ji, Yi Cheng) ; 심은주(Shim, Eun Ju) |
DOI |
http://dx.doi.org/10.14774/JKIID.2015.24.6.119 |
Keywords |
Sou Fujimoto ; Metaphor ; Design Language ; Japanese Architect ; Spatial Ambiguity |
Abstract |
Sou Fujimoto is well known as the 3rd Japanese architect to participate in the Serpentine Pavilion project, especially youngest of all architects. His projects seem very experimental yet inviting, modern yet comforting and these feeling may be resulted in his metaphor of 'Forest' that is very often mentioned in his writings which originally comes from his personal experience of the city and nature. The purpose of this paper is to understand the Fujimoto's metaphor of 'Forest' and design language he uses to express this very idea. The researchers have analyzed Fujimoto's writings and interviews in order to understand his general design ideas and process, then extracted wordings describing 'Forest' in his works. Four main concepts were found and categorized as follows: blurring territorial boundaries, proliferation of parts, manipulating spatial relationships, and ambiguity in function. Then two or three projects were selected and analyzed in each category to understand design methods used. The results show that Fujimoto enjoys using gradation of density to blur territorial boundaries in order to express ambiguous outline of forest, and fractal reproductions in proliferation of parts to uses express wavering whole and modifying angles in manipulating spatial relationships to show hidden order. |