Title |
A Study on the Potentialities of Architectural Simulation using Game Engine |
Authors |
Park Jong-Jin ; Kim Suk-Tae ; Jun Han-Jong |
Keywords |
Virtual Reality ; Game Engine ; Level Editor ; Visual Simulation ; Presentation |
Abstract |
This paper presents the potentialities of game engine based VR(Virtual Reality) technology as an architectural design tool in the design process. Virtual Reality technology is currently catching architects' attention as an effective device in simulating the space in a three-dimensional form. It efficiently provides a sense of immersion and interactive virtual environment so that its users can pre-experience a building with more vivid, flexible, and accurate view before the construction. Virtual Reality technology in the previous phase, however, conducts all the graphic processes with CPU and therefore it causes an excessive workload to CPU in order to create a VR environment. The ability and possibility of GPU-based VR system as an architectural design tool in design process is demonstrated and experimented in this paper. |