Title |
A Study on the use of VR in Architectural Design |
Authors |
이재성(Lee, Jae-Sung) ; 이상윤(Lee, Sang-Yun) |
DOI |
https://doi.org/10.5659/JAIK.2024.40.2.15 |
Keywords |
가상현실(VR= Virtual Reality), 디지털 툴, 건축 디자인, 경험적 요소, 건축 공간 디자인 요소 분석, VR요소, 공간 디자인 요소,
학생수행평가기준(Student Performance Criteria) |
Abstract |
The rise of new digital technologies significantly impacts existing industries, particularly in design and architecture. The active use of digital
tools fosters creativity and has become integral to architectural design education. Virtual Reality(VR) emerges as a powerful tool, garnering
increasing interest in design fields. However, research on VR in design education is still in its early stages, lacking exploration of its impact
on space design elements. Given VR's transformative potential beyond visual presentation, it's crucial to examine its influence on creative
space design. This study investigates key elements shaping space design in architectural education using VR and creates main student
activities based on key elements and Student Performance Criteria(SPC). Findings from this research can establish standards to gauge learning
efficiency in architectural design using VR. In the future, key elements and main student activities are expected to be used as major factors
in the presentation and verification of space design analysis in various ways. |