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Journal of the Korean Institute of Illuminating and Electrical Installation Engineers

ISO Journal TitleJ Korean Inst. IIIum. Electr. Install. Eng.

  1. (M.S. Student, Department of Architecture Engineering, Sejong University, Korea)



Human centric lighting, Kinetic lighting control system, Lighting simulation, Unreal Program

1. ์„œ ๋ก 

์ธ๊ฐ„์˜ ์‹ค๋‚ด๊ฑฐ์ฃผ ์‹œ๊ฐ„์ด ์ฆ๊ฐ€๋˜๊ณ [1, 2], ์•ผ๊ฐ„ ํ™œ๋™์ด ํ™œ๋ฐœํ•ด์ง€๋ฉด์„œ ์‚ฌ๋žŒ๋“ค์€ ์ธ๊ณต์กฐ๋ช…์˜ ๋น›์— ๋งŽ์€ ์‹œ๊ฐ„ ๋™์•ˆ ๋…ธ์ถœ๋˜๊ณ  ์žˆ๋‹ค. ์ด๋Ÿฌํ•œ ๋น›์€ ์ธ๊ฐ„์˜ ์‹œ๊ฐ๊ณผ ์ƒ๋ฌผํ•™์  ๋ฐ˜์‘์— ์ค‘์š”ํ•œ ์˜ํ–ฅ์„ ๋ฏธ์น˜๊ณ  ์žˆ๊ธฐ ๋•Œ๋ฌธ์—[3, 4] ์ด์— ๋Œ€ํ•œ ์ƒˆ๋กœ์šด ์กฐ๋ช…์ด ํ•„์š”ํ•ด์ง€๊ณ  ์žˆ๋‹ค. LED ์กฐ๋ช…์˜ ๋ฐœ์ „์œผ๋กœ ์ธํ•ด ์Šค๋งˆํŠธ ์กฐ๋ช…(Smart Lighting)์˜ ๊ตฌํ˜„์ด ๊ฐ€๋Šฅํ•ด์ง€๊ณ , LED ์กฐ๋ช…์— ์‚ฌ๋ฌผ์ธํ„ฐ๋„ท(IoT) ๊ธฐ์ˆ ๊ณผ ๋‹ค์–‘ํ•œ ์ฝ˜ํ…์ธ ๋ฅผ ๊ฒฐํ•ฉํ•˜์—ฌ ์Šค๋งˆํŠธ๊ธฐ๊ธฐ์™€ ์—ฐ๋™๋˜๋Š” ๋งž์ถคํ˜• ์กฐ๋ช…์„ ๊ตฌํ˜„ํ•˜๊ณ  ์žˆ๋‹ค. ์‚ฌ์šฉ์ž์˜ ์„ ํ˜ธ๋„์™€ ์‹ฌ๋ฆฌ ์ƒํƒœ๋ฅผ ๋ฐ˜์˜ํ•œ ์Šค๋งˆํŠธ ์กฐ๋ช…์ œ์–ด์‹œ์Šคํ…œ์€ ์กฐ๋ช…, ์„ผ์„œ, ํ†ต์‹  ๋ฐ ์‚ฌ์šฉ์ž์˜ ์š”๊ตฌ ๊ธฐ๋Šฅ์„ ํฌํ•จํ•œ ์‹œ์Šคํ…œ์œผ๋กœ ๊ตฌ์„ฑ๋  ์ˆ˜ ์žˆ๋‹ค[5].

์Šค๋งˆํŠธ ์กฐ๋ช…์ œ์–ด์‹œ์Šคํ…œ์€ ๊ด‘์›์˜ ๊ด‘์†๊ณผ ์ƒ‰์˜จ๋„๋ฅผ ์ œ์–ดํ•˜๊ณ  ๋” ๋‚˜์•„๊ฐ€ ์ŠคํŽ™ํŠธ๋Ÿผ์˜ ์ œ์–ด๋ฅผ ํ†ตํ•ด ์ „์‹œ, ์˜๋ฃŒ, ์‚ฌ๋ฌด, ๊ฐ€์ • ๋“ฑ์˜ ๋‹ค์–‘ํ•œ ๊ณต๊ฐ„์—์„œ ์ ์šฉ์ด ํ™•๋Œ€๋˜๊ณ  ์žˆ๋‹ค. ์ด๋Ÿฌํ•œ ์‹œ์Šคํ…œ์€ ์‹ค์‹œ๊ฐ„ ์ฃผ๊ด‘ ์ˆ˜์ค€์— ๋”ฐ๋ผ ์—๋„ˆ์ง€๋ฅผ ์ ˆ์•ฝํ•˜๊ณ [6, 7], ๋‹ค์–‘ํ•œ ์ž‘์—…๊ณผ ์‹œ๊ฐ„๋Œ€์— ์ตœ์ ์˜ ์กฐ๋ช…์„ ์ œ๊ณตํ•˜์—ฌ ์ƒ์‚ฐ์„ฑ์„ ํ–ฅ์ƒ์‹œํ‚ฌ ์ˆ˜ ์žˆ์œผ๋ฉฐ[8, 9], ๊ฑด๊ฐ•์— ํ•„์ˆ˜์ ์ธ ์ˆ˜๋ฉด-๊ฐ์„ฑ ์ฃผ๊ธฐ๋ฅผ ๊ทœ์น™์ ์œผ๋กœ ์œ ์ง€ํ•˜๋Š” ๋ฐ ๋„์›€์ด ๋  ์ˆ˜ ์žˆ๋‹ค[10, 11]. ๋˜ํ•œ, ์ธ๊ฐ„์ค‘์‹ฌ์กฐ๋ช…์— ๋Œ€ํ•œ ์ˆ˜์š” ์ฆ๊ฐ€์— ๋”ฐ๋ผ ๊ด‘์†๊ณผ ์ƒ‰์˜จ๋„ ๋“ฑ์„ ์ œ์–ดํ•˜๊ณ  ๋‹ค์–‘ํ•œ ์ œ์–ด ์‹œ๋‚˜๋ฆฌ์˜ค๋ฅผ ์ ์šฉํ•จ์œผ๋กœ์จ ๊ณต๊ฐ„์˜ ํŠน์„ฑ์— ๋งž๋Š” ์‹ค๋‚ด ๋ถ„์œ„๊ธฐ๋ฅผ ์—ฐ์ถœํ•˜๊ณ  ์‹ฌ๋ฆฌ์ , ์ƒ๋ฆฌ์  ํšจ๊ณผ๋ฅผ ์œ ๋„ํ•˜๋Š” ์กฐ๋ช…์‹œ์Šคํ…œ์œผ๋กœ ๋ฐœ์ „๋˜๊ณ  ์žˆ๋‹ค[12, 13].

๊ธฐ์กด์˜ ์Šค๋งˆํŠธ ์กฐ๋ช…์‹œ์Šคํ…œ๊ณผ ์ธ๊ฐ„์ค‘์‹ฌ์กฐ๋ช…์€ ์กฐ๋ช…์˜ ๊ด‘์†, ์ƒ‰์˜จ๋„, ์ŠคํŽ™ํŠธ๋Ÿผ ๋ณ€ํ™”๋ฅผ ํ†ตํ•ด ์ปจํ…์ธ  ๋ณ€ํ™”์— ์ดˆ์ ์ด ๋งž์ถ”์–ด์ ธ ์žˆ๋‹ค. ๊ทธ๋Ÿฌ๋‚˜ ๋กœ๋ด‡์‹œ๋Œ€๋ฅผ ๋งž์ดํ•˜๊ณ  ์žˆ๋Š” ์‹œ์ ์—์„œ ์กฐ๋ช…๊ธฐ๊ตฌ๋„ ์›€์ง์ž„์„ ํ†ตํ•ด ๊ธฐ์กด ์‹œ์Šคํ…œ์˜ ๋ชฉ์ ์„ ์ข€ ๋” ์ ๊ทน์ ์œผ๋กœ ๊ตฌํ˜„ํ•ด ๋ณผ ์ˆ˜ ์žˆ๋‹ค. ๋˜ํ•œ, AI์™€ IoT ์‹œ๋Œ€๋ฅผ ๋งž์–ด ๊ณต๊ฐ„์€ ์Šค๋งˆํŠธํ™”๋˜๊ณ  ์žˆ๊ณ , ๊ณต๊ฐ„ ๊ฐ€๋ณ€์„ฑ ๋ฐ ๋‹ค๋ชฉ์ ์„ฑ์— ๋Œ€ํ•œ ์ˆ˜์š” ์ฆ๊ฐ€์— ๋Œ€์‘ํ•˜์—ฌ ์Šค๋งˆํŠธ ๊ณต๊ฐ„ ๊ฐ€๋ณ€๊ธฐ์ˆ ์ด ์ ์šฉ๋˜๋ฉด์„œ ์‚ฌ์šฉ์ž ์š”๊ตฌ๋ฅผ ๋ฐ˜์˜ํ•œ ๊ณต๊ฐ„์œผ๋กœ ์ง„ํ™”๋˜๊ณ  ์žˆ๋‹ค.

๊ทธ๋ž˜์„œ ๋ณธ ์—ฐ๊ตฌ์—์„œ๋Š” ์ด๋Ÿฌํ•œ ์‚ฌํšŒ์ , ๊ณต๊ฐ„์  ํŠธ๋žœ๋“œ๋ฅผ ๋ฐ˜์˜ํ•˜์—ฌ ์กฐ๋ช…์˜ ๊ด‘์†๊ณผ ์ƒ‰์˜จ๋„ ์ œ์–ด๋ฟ๋งŒ ์•„๋‹ˆ๋ผ ์‚ฌ๋žŒ์˜ ํ–‰๋™ ๋ฐ ์›€์ง์ž„์— ๋”ฐ๋ผ ์กฐ๋ช…๊ธฐ๊ตฌ๊ฐ€ ๋™์ ์œผ๋กœ ์ œ์–ด๋˜๋Š” ์กฐ๋ช…์‹œ์Šคํ…œ์„ ์ œ์•ˆํ•˜๊ณ ์ž ํ•œ๋‹ค. ์กฐ๋ช…๊ธฐ๊ตฌ์˜ ๋ฌผ๋ฆฌ์ ์ธ ์›€์ง์ž„์„ ์ œ์–ดํ•˜๋Š” ํ‚ค๋„คํ‹ฑ ์กฐ๋ช…์ œ์–ด์‹œ์Šคํ…œ์€ ํ™˜๊ฒฝ ์กฐ๊ฑด, ์žฌ์‹ค์ž ํ™œ๋™ ๋ฐ ๋‹ค์–‘ํ•œ ๊ณต๊ฐ„์˜ ํŠน์ • ์š”๊ตฌ ์‚ฌํ•ญ์— ์ ์‘ํ•˜๊ณ  ์‹ค์‹œ๊ฐ„ ํ”ผ๋“œ๋ฐฑ์„ ํ†ตํ•ฉํ•˜์—ฌ ์›ฐ๋น™, ์ž‘์—… ์„ฑ๋Šฅ ๋ฐ ์ˆ˜๋ฉด ํ’ˆ์งˆ์— ์ตœ์ ํ™”๋œ ์กฐ๋ช…์„ ์ œ๊ณตํ•˜๋Š” ์กฐ๋ช…์‹œ์Šคํ…œ์ด๋ผ ํ•  ์ˆ˜ ์žˆ๋‹ค[14]. ํ‚ค๋„คํ‹ฑ ์กฐ๋ช…์ œ์–ด์‹œ์Šคํ…œ์€ ํ•„์š”ํ•œ ์กฐ๋ช… ์ปจํ…์ธ ์— ๋งž๋„๋ก ๋ฌผ๋ฆฌ์  ๋™์ž‘ ๋ฉ”์ปค๋‹ˆ์ฆ˜์„ ์‚ผ์ฐจ์›์ ์œผ๋กœ ๊ตฌํ˜„ํ•˜์—ฌ ๊ณต๊ฐ„์˜ ๋ณ€ํ™” ๋ฐ ์žฌ์‹ค์ž์˜ ์œ„์น˜์™€ ์ƒํ™ฉ๋ณ€ํ™”์— ๋”ฐ๋ผ ์กฐ๋ช…๊ธฐ๊ตฌ์˜ ๊ด‘์†, ์ƒ‰์˜จ๋„ ๋ฟ๋งŒ ์•„๋‹ˆ๋ผ, ์กฐ์‚ฌ ๊ฐ๋„, ๊ฑฐ๋ฆฌ, ์œ„์น˜ ๋“ฑ์˜ ๋ณ€ํ™”๋ฅผ ํ†ตํ•ด ๊ณต๊ฐ„ ๋ฐ ์žฌ์‹ค์ž์™€ ๋™์ ์ธ ์ƒํ˜ธ ์ž‘์šฉ์„ ์ƒ์„ฑํ•  ์ˆ˜ ์žˆ๋‹ค. ๋˜ํ•œ ๊ฐ•ํ™”ํ•™์Šต ๋“ฑ์˜ AI๋ฅผ ํ†ตํ•ด ์กฐ๋ช…๊ธฐ๊ตฌ์˜ ๋™์ ์ œ์–ด๋ฅผ ๊ณต๊ฐ„๊ณผ ํŠน์„ฑ๊ณผ ์ƒํ™ฉ์— ๋งž๋„๋ก ๋ฏธ๋ฆฌ ์˜ˆ์ธกํ•˜์—ฌ ์žฌ์‹ค์ž์™€์˜ ์ƒํ˜ธ ์—ฐ๊ณ„์„ฑ์„ ๋†’์ผ ์ˆ˜ ์žˆ๋‹ค.

์ด๋Ÿฌํ•œ ํ‚ค๋„คํ‹ฑ ์กฐ๋ช…์ œ์–ด์‹œ์Šคํ…œ์˜ ์‹ค์ œ์ ์ธ ๊ฐœ๋ฐœ๊ณผ ์ ์šฉ์„ ์œ„ํ•ด์„œ๋Š” ๊ณต๊ฐ„๊ณผ ์žฌ์‹ค์ž ์ƒํ™ฉ๊ณผ์˜ ์—ฐ๊ณ„์„ฑ์„ ํ‰๊ฐ€ ํ•„์š”ํ•œ๋ฐ, ๋ณธ ์—ฐ๊ตฌ์—์„œ๋Š” ๊ฐ€์ƒํ˜„์‹ค(Virtual Reality, VR)๋ฅผ ํ†ตํ•ด ํ‚ค๋„คํ‹ฑ ์กฐ๋ช…์ œ์–ด์‹œ์Šคํ…œ์„ ๊ตฌํ˜„ํ•˜์—ฌ ๊ทธ ๋™์ ์ธ ์ œ์–ด๋ฅผ ๋ˆˆ์œผ๋กœ ํ™•์ธํ•˜๊ณ  ์–ด๋–ป๊ฒŒ ์ ์šฉ๋˜๋Š” ๊ฒƒ์ด ํšจ๊ณผ์ ์ผ์ง€๋ฅผ ํ‰๊ฐ€ํ•ด ๋ณด๊ณ ์ž ํ•œ๋‹ค. VR ๊ตฌํ˜„์„ ์œ„ํ•ด์„œ๋Š” Unreal Engine(Unreal Engin) ํ”„๋กœ๊ทธ๋žจ์„ ํ™œ์šฉํ•˜์˜€๊ณ , ํ‚ค๋„คํ‹ฑ ์กฐ๋ช…์ œ์–ด์‹œ์Šคํ…œ์˜ ๊ตฌ์ฒด์ ์ธ ๋™์ ์ œ์–ด์™€ ์กฐ๋ช…์ œ์–ด๋ฐฉ๋ฒ•๋ก ์„ ํšจ๊ณผ์ ์œผ๋กœ ๋ชจ๋ธ๋งํ•˜๊ณ  ๊ฒ€์ฆํ•ด๋ณด์•˜๋‹ค. ๊ตฌ์ฒด์ ์ธ ๊ณต๊ฐ„๊ณผ ์ƒํ™ฉ์„ ์—ฐ์ถœํ•˜์—ฌ ํ‚ค๋„คํ‹ฑ ์กฐ๋ช…์ œ์–ด์‹œ์Šคํ…œ์˜ ๋™์  ์›€์ง์ž„์„ ๊ตฌํ˜„ํ•ด ๋ณด์•˜๋‹ค.

2. ์—ฐ๊ตฌ ๊ด€๋ จ ์ด๋ก  ๋ฐ ์„ ํ–‰์—ฐ๊ตฌ

2.1 ํ‚ค๋„คํ‹ฑ ์กฐ๋ช…์ œ์–ด์‹œ์Šคํ…œ ํ˜„ํ™ฉ

ํ‚ค๋„คํ‹ฑ ์กฐ๋ช…์ œ์–ด์‹œ์Šคํ…œ์€ ์กฐ๋ช…๊ธฐ๊ตฌ๊ฐ€ X, Y, Z ์ถ•์„ ๋”ฐ๋ผ ์›€์ง์ด๊ฑฐ๋‚˜, ๋กœ๋ด‡ ํŒ”์ด๋‚˜ ๋ ˆ์ผ ์‹œ์Šคํ…œ์„ ํ†ตํ•ด ํŠน์ • ์œ„์น˜์™€ ๊ฐ๋„๋กœ ์กฐ๋ช…์„ ์กฐ์ ˆํ•  ์ˆ˜ ์žˆ๋Š” ๊ธฐ๋Šฅ์„ ์ œ๊ณตํ•œ๋‹ค. ๊ทธ ์ค‘์—์„œ ํŠธ๋ž™ํ‚น ์กฐ๋ช…์ œ์–ด์‹œ์Šคํ…œ์€ ๊ณต์—ฐ, ์ „์‹œ, ์ƒ์—… ๊ณต๊ฐ„ ๋“ฑ์—์„œ ๋‹ค์–‘ํ•œ ์กฐ๋ช… ํšจ๊ณผ๋ฅผ ๊ทน๋Œ€ํ™”ํ•˜๊ธฐ ์œ„ํ•ด ์‚ฌ์šฉ๋œ๊ณ  ์žˆ์œผ๋ฉฐ, ์ด๋ฏธ ์ƒ์—…์ ์œผ๋กœ ๋„๋ฆฌ ์ด์šฉ๋˜๊ณ  ์žˆ๋‹ค..

Martin Lighting์€ ๋ฌด๋Œ€ ๋ฐ ๊ณต์—ฐ ์กฐ๋ช… ๋ถ„์•ผ์—์„œ ๋ฌผ๋ฆฌ์ ์œผ๋กœ ๋™์ ์ธ ์›€์ง์ž„์„ ์ œ๊ณตํ•˜๋Š” ๋‹ค์–‘ํ•œ ์ œํ’ˆ์„ ๋ณด์œ ํ•˜๊ณ  ์žˆ์œผ๋ฉฐ, ๋Œ€ํ‘œ์ ์ธ ์ œํ’ˆ์œผ๋กœ๋Š” MAC Allure Profile๊ณผ MAC Ultra Performance๊ฐ€ ์žˆ๋‹ค. MAC Allure Profile์€ X, Y, Z ์ถ•์—์„œ์˜ ์›€์ง์ž„์„ ์ง€์›ํ•˜๋ฉฐ, ๋ชจํ„ฐ๊ฐ€ ์žฅ์ฐฉ๋œ ์กฐ๋ช…์œผ๋กœ ์กฐ๋ช… ๊ฐ๋„์™€ ๋ฐฉํ–ฅ์ด ์‹ค์‹œ๊ฐ„์œผ๋กœ ์กฐ์ ˆ๋  ์ˆ˜ ์žˆ๋‹ค. MAC Ultra Performance๋Š” ์กฐ๋„์™€ ์ •๋ฐ€ํ•œ ์ด๋™ ๊ธฐ๋Šฅ์„ ์ œ๊ณตํ•˜๋ฉด์„œ ๋ฌด๋Œ€ ์œ„ ๋ฐฐ์šฐ๋‚˜ ํŠน์ • ์žฅ๋ฉด์„ ๋”ฐ๋ผ ์กฐ๋ช…์ด ์›€์ง์ผ ์ˆ˜ ์žˆ๋„๋ก ์„ค๊ณ„๋˜์–ด ์žˆ๋‹ค[15].

ETC๋Š” ๋ฌด๋Œ€ ๋ฐ ๊ณต์—ฐ์กฐ๋ช… ์žฅ๋น„์˜ ๋Œ€ํ‘œ์ ์ธ ์ œ์กฐ์—…์ฒด๋กœ, ๋‹ค์–‘ํ•œ ๊ฐ๋„ ๋ฐ ๋ฐฉํ–ฅ ์กฐ์ ˆ ๊ธฐ๋Šฅ์„ ์ œ๊ณตํ•˜๋Š” Source Four LED Series์™€ Revolve Moving Head ์ œํ’ˆ์„ ์ œ๊ณตํ•˜๊ณ  ์žˆ๋‹ค. Source Four LED ์‹œ๋ฆฌ์ฆˆ๋Š” ํšŒ์ „ ๋ฐ ๊ธฐ์šธ๊ธฐ ์กฐ์ ˆ ๊ธฐ๋Šฅ์„ ์ง€์›ํ•˜๋ฉฐ, Revolve Moving Head๋Š” X, Y, Z ์ถ•์—์„œ ์ž์œ ๋กญ๊ฒŒ ์ด๋™ ๊ฐ€๋Šฅํ•˜๋‹ค. ์ด๋Ÿฌํ•œ ๊ธฐ๋Šฅ์€ ์—ฐ๊ทน, ์˜คํŽ˜๋ผ, ์ฝ˜์„œํŠธ์™€ ๊ฐ™์€ ๋ฌด๋Œ€์—์„œ ํšจ๊ณผ์ ์œผ๋กœ ํ™œ์šฉ๋˜๋ฉฐ, ์ •๋ฐ€ํ•œ ์กฐ๋ช…์ œ์–ด๊ฐ€ ๊ฐ€๋Šฅํ•˜๋‹ค[16].

Robe Lighting์˜ RoboSpot ์‹œ์Šคํ…œ์€ ๋ฌด๋Œ€์—์„œ ๋ฐฐ์šฐ๋‚˜ ํŠน์ • ์˜ค๋ธŒ์ ํŠธ๋ฅผ ๋”ฐ๋ผ ์ž๋™์œผ๋กœ ์กฐ๋ช…์ด ์ด๋™ํ•˜๋Š” ๊ธฐ๋Šฅ์„ ์ œ๊ณตํ•œ๋‹ค. ๋ฆฌ๋ชจ์ปจ์œผ๋กœ ์กฐ์ •์ด ๊ฐ€๋Šฅํ•œ ์กฐ๋ช…์œผ๋กœ, ๋ชจํ„ฐํ™”๋œ ์กฐ๋ช… ์žฅ๋น„๊ฐ€ ๋ ˆ์ผ์„ ๋”ฐ๋ผ ์ด๋™ํ•˜๊ฑฐ๋‚˜ ํŠน์ • ์œ„์น˜์—์„œ ์ •ํ™•ํ•˜๊ฒŒ ์กฐ๋ช… ๊ฐ๋„๋ฅผ ์กฐ์ ˆํ•  ์ˆ˜ ์žˆ๋‹ค. ์ด๋™ํ•˜๋Š” ๋Œ€์ƒ์— ๋”ฐ๋ผ ์กฐ๋ช…์„ ๋งž์ถ”๋Š” ๋ฐ ๋งค์šฐ ์œ ์šฉํ•˜๋ฉฐ, ํฐ ๋ฌด๋Œ€์—์„œ ์ธ์ƒ์ ์ธ ์กฐ๋ช… ํšจ๊ณผ๋ฅผ ์—ฐ์ถœํ•  ์ˆ˜ ์žˆ๋‹ค[17].

์ผ๋ถ€ ์กฐ๋ช…์‹œ์Šคํ…œ์€ ์ฒœ์žฅ์ด๋‚˜ ๋ฒฝ์— ๋ ˆ์ผ์„ ์„ค์น˜ํ•˜์—ฌ ์กฐ๋ช…์ด ๋ ˆ์ผ์„ ๋”ฐ๋ผ ์ด๋™ํ•˜๋„๋ก ์„ค๊ณ„๋œ ํŠธ๋ž™ ์กฐ๋ช…์‹œ์Šคํ…œ์„ ์ œ๊ณตํ•œ๋‹ค. ์ „์‹œํšŒ๋‚˜ ์ƒ์—… ๊ณต๊ฐ„์—์„œ ํŠน์ • ๋ฌผ์ฒด๋ฅผ ๊ฐ•์กฐํ•˜๊ฑฐ๋‚˜, ์‚ฌ๋žŒ์˜ ์›€์ง์ž„์„ ๋”ฐ๋ผ๊ฐ€๋Š” ๋ฐฉ์‹์œผ๋กœ ํ™œ์šฉ๋œ๋‹ค. ๋Œ€ํ‘œ์ ์ธ ํŠธ๋ž™ ์กฐ๋ช…์‹œ์Šคํ…œ ์ œ๊ณต ํšŒ์‚ฌ๋กœ๋Š” ERCO์™€ Iguzzini๊ฐ€ ์žˆ์œผ๋ฉฐ[18, 19], ์ผ๋ถ€ ์ œํ’ˆ์€ ์ „๋™์œผ๋กœ ์ด๋™ํ•˜๊ฑฐ๋‚˜ ๊ฐ๋„๋ฅผ ์กฐ์ ˆํ•  ์ˆ˜ ์žˆ์–ด ์กฐ๋ช… ์œ„์น˜๋ฅผ ์œ ์—ฐํ•˜๊ฒŒ ์„ค์ •ํ•  ์ˆ˜ ์žˆ๋‹ค.

์ง„์ •ํ•œ ์˜๋ฏธ์˜ ๋™์ ์ด๋™์ด ๊ฐ€๋Šฅํ•œ ์กฐ๋ช…์— ๋Œ€ํ•œ ์—ฐ๊ตฌ๋Š” ์†์˜ ์›€์ง์ž„์„ ํŠธ๋ž™ํ‚น ํ•˜์—ฌ ์กฐ๋ช…์ด ํšŒ์ „๋˜๋Š” ๋กœ๋ด‡ ๋ฐ์Šคํฌ ๋žจํ”„๊ฐ€ ๋Œ€ํ•™๊ต ์—ฐ๊ตฌ์‹ค ์ฐจ์›์—์„œ ์ œ์•ˆ๋˜์—ˆ๋‹ค[20]. ์ˆ˜์ˆ ์‹ค, ๊ธฐ๊ณ„์ž‘์—…์‹ค ๋“ฑ์˜ ์†์˜ ์›€์ง์ž„์ด ๋งŽ์€ ๊ณณ์— ์‚ฌ์šฉ๊ฐ€๋Šฅํ•˜๋ฉฐ ์†์˜ ๋‚€ ์žฅ๊ฐ‘์„ ํŠธ๋ž™ํ‚นํ•˜๋Š” ๊ฐœ๋…์ด๋‹ค. ๊ทธ ํ›„ ์—ฌ๋Ÿฌ ์กฐ๋ช…ํšŒ์‚ฌ์—์„œ ๋ฐ์Šคํฌ ๋žจํ”„๋ฅผ ๊ธฐ๋ณธ์œผ๋กœํ•œ ํŠธ๋ž˜ํ‚น ์กฐ๋ช…์ด ์ œ์•ˆ๋˜์—ˆ๋‹ค[21-23]. ๋˜ํ•œ ์ด๋™ํ˜• ํŠธ๋ž™ ๋žจํ”„๋„ ํ•™์ƒ์ž‘ํ’ˆ์œผ๋กœ ์ œ์•ˆ๋˜์–ด ์กฐ๋ช…๊ธฐ๊ตฌ์˜ ๋™์  ์›€์ง์ž„์„ ํ†ตํ•œ ๋™์ ์กฐ๋ช…์‹œ์Šคํ…œํ‚ค๋„คํ‹ฑ ์กฐ๋ช…์‹œ์Šคํ…œ์ด ์ œ์•ˆ๋˜์–ด ๋™์ ์กฐ๋ช…์‹œ์Šคํ…œ์˜ ๊ฐœ๋…์ด ํ™•๋Œ€๋˜์—ˆ๋‹ค[24].

2.2 ํ‚ค๋„คํ‹ฑ ์กฐ๋ช…์ œ์–ด์‹œ์Šคํ…œ์˜ ๊ฐœ๋…

ํ‚ค๋„คํ‹ฑ ์กฐ๋ช…์ œ์–ด์‹œ์Šคํ…œ์€ ๋›ฐ์–ด๋‚œ ๊ณต๊ฐ„ ํ†ตํ•ฉ์„ ์ œ๊ณตํ•œ๋‹ค. ๋‹ค๊ธฐ๋Šฅ ๊ฑด๋ฌผ์ด ๋‹ค์–‘ํ•œ ํ™œ๋™์„ ์ˆ˜์šฉํ•˜๋„๋ก ๋ฐœ์ „ํ•จ์— ๋”ฐ๋ผ ์กฐ๋ช…์‹œ์Šคํ…œ์€ ๋ณ€ํ™”ํ•˜๋Š” ๊ตฌ์„ฑ์— ๋ฌผ๋ฆฌ์ ์œผ๋กœ ์ ์‘ํ•ด์•ผ ํ•œ๋‹ค. ์ •์  ์‹œ์Šคํ…œ๊ณผ ๋‹ฌ๋ฆฌ ๋™์  ์‹œ์Šคํ…œ์€ ์ ์  ๋” ๋‹ค๊ธฐ๋Šฅํ™”๋˜๊ณ  ์žˆ๋Š” ํ˜„๋Œ€ ๊ฑด์ถ• ๊ณต๊ฐ„์˜ ๋ณต์žก์„ฑ์— ์ ์‘ํ•  ์ˆ˜ ์žˆ๋‹ค. ํ‚ค๋„คํ‹ฑ ์กฐ๋ช…์ œ์–ด์‹œ์Šคํ…œ์€ ํŠน์ • ์ž‘์—…์„ ์œ„ํ•ด ๋น›์„ ์ง‘์ค‘์‹œํ‚ค๊ณ  ๋ฏธ์  ํšจ๊ณผ๋ฅผ ์ƒ์„ฑํ•˜๋ฉฐ ํ™˜๊ฒฝ ๋ณ€ํ™”์— ๋Œ€์‘ํ•˜๋Š” ๋“ฑ ๋‹ค์–‘ํ•œ ๊ณต๊ฐ„ ์š”๊ตฌ ์‚ฌํ•ญ์„ ์ถฉ์กฑํ•˜๊ธฐ ์œ„ํ•ด ๋ฌผ๋ฆฌ์  ์œ„์น˜์™€ ๋ฐฉํ–ฅ์„ ์กฐ์ •ํ•  ์ˆ˜ ์žˆ๋‹ค(Table 1).

ํ‚ค๋„คํ‹ฑ ์กฐ๋ช…์ œ์–ด์‹œ์Šคํ…œ์€ ๊ธฐ์กด์˜ ํŠธ๋ž™ํ‚น ์กฐ๋ช…์ œ์–ด์‹œ์Šคํ…œ์ฒ˜๋Ÿผ ๋ ˆ์ผ์„ ๋”ฐ๋ผ ์ด๋™ํ•˜๋Š” 1์ฐจ์›์  ์›€์ง์ž„์ด๋‚˜, ๊ฐ๋„ ํšŒ์ „์„ ํ†ตํ•œ 3์ฐจ์› ์  ์›€์ง์ž„์ด ๊ฐ€๋Šฅํ•˜๋ฉฐ, ์กฐ๋ช…๊ธฐ๊ตฌ ์ž์ฒด์˜ ๊ธฐ์šธ์–ด์ง์„ ํ†ตํ•ด ์กฐ์‚ฌ๋ฐฉํ–ฅ์˜ ๋ณ€ํ™”๋ฅผ ๊ฐ€์ ธ์˜ฌ ์ˆ˜ ์žˆ๋‹ค. ๋˜ํ•œ ๋กœ๋ด‡ํŒ”์˜ ์›€์ง์ž„์„ ํ™œ์šฉํ•˜์—ฌ ํƒ€๊ฒŸ ๋ฌผ์ฒด์˜ ์›€์ง์ž„์„ ํŠธ๋ž™ํ‚นํ•˜๊ฑฐ๋‚˜ ํ”„๋กœ๊ทธ๋ž˜๋ฐ์„ ํ†ตํ•œ ์›€์ง์ž„์„ ๊ตฌํ˜„ํ•  ์ˆ˜ ์žˆ๋‹ค.

๊ทธ๋ฆฌ๊ณ  ์กฐ๋ช…๊ธฐ๊ตฌ์˜ ์œ„์น˜ ์ด๋™์„ ํ†ตํ•ด ๊ณต๊ฐ„์˜ ํ™˜๊ฒฝ๋ณ€ํ™”์— ๋Šฅ๋™์ ์œผ๋กœ ๋Œ€์‘ํ•  ์ˆ˜๋„ ์žˆ๋‹ค. ์กฐ๋ช…๊ธฐ๊ตฌ ๋ฐ˜์‚ฌ๊ฐ“์˜ ๋™์ ์ œ์–ด๋ฅผ ํ†ตํ•ด ๊ณต๊ฐ„๋ณ€ํ™”์— ๋Œ€์‘ํ•  ์ˆ˜ ์žˆ๋Š” ๋ฐฐ๊ด‘๋ณ€ํ™”๊ฐ€ ๊ฐ€๋Šฅํ•˜๋‹ค. ์ด๋Ÿฌํ•œ ์œ ์—ฐ์„ฑ์€ ๋‹ค๊ธฐ๋Šฅ ๊ณต๊ฐ„์—์„œ ์‚ฌ์šฉ์ž์˜ ์š”๊ตฌ์™€ ํ™˜๊ฒฝ๋ณ€ํ™”์— ๋™์ ์œผ๋กœ ๋Œ€์‘ํ•  ์ˆ˜ ์žˆ์œผ๋ฉฐ, ์ ์ ˆํ•œ ๋ฐฐ๊ด‘๋ณ€ํ™”์„ ํ†ตํ•ด ์ตœ์ ์˜ ๋น›ํ™˜๊ฒฝ์„ ์ œ๊ณตํ•  ์ˆ˜ ์žˆ๋‹ค.

ํ‚ค๋„คํ‹ฑ ์กฐ๋ช…์‹œ์Šคํ…œ์˜ ๋‹จ์ˆœํ•œ ๊ธฐ๊ณ„์  ๊ฒฐํ•ฉ๊ณผ ์›€์ง์ž„์„ ๋„˜์–ด์„œ ์ตœ์ ํ™”๋ฅผ ์œ„ํ•ด์„œ๋Š” AI ๊ธฐ์ˆ  ํ™œ์šฉ์ด ํ•„์š”ํ•˜๋‹ค. ํŠน์ • ๊ณต๊ฐ„์˜ ์žฌ์‹ค์ž๋ฅผ ์œ„ํ•ด์„œ ๊ธฐ๊ณ„ํ•™์Šต ๋ฐฉ๋ฒ•์˜ ๊ธฐ๋ณธ์ ์ธ ํ™œ์šฉ, ๊ณ„์†์ ์ธ ๋™์ ์ œ์–ด๋ฅผ ์œ„ํ•ด ๊ฐ•ํ™”ํ•™์Šต์„ ํ†ตํ•œ ์‹œ์Šคํ…œ์˜ ๊ณ ๋„ํ™”, ํŠน์ • ํƒ€๊ฒŸ๊ณผ์˜ ์—ฐ๊ณ„๋ฅผ ์œ„ํ•œ ์นด๋ฉ”๋ผ ๋ชจ๋“ˆ์˜ ํ™œ์šฉ, ๊ฑฐ๋ฆฌ ์„ผ์‹ฑ์„ ํ†ตํ•œ ๊ด‘์›๋ชจ๋“ˆ์˜ ๊ด‘์† ๋ณ€ํ™” ๋“ฑ์ด ํ•„์š”ํ•˜๋‹ค. ์ด๋ฅผ ํ†ตํ•ด ์กฐ๋ช…์‹œ์Šคํ…œ์˜ ๋™์  ์›€์ง์ž„ ๋ฟ๋งŒ ์•„๋‹ˆ๋ผ ์ฒจ๋‹จํ™”๋œ ์กฐ๋ช…์ œ์–ด ๋””์ง€ํ„ธ ์†”๋ฃจ์…˜์„ ์ œ๊ณตํ•˜์—ฌ, ํ–ฅํ›„ ๋กœ๋ด‡์‹œ๋Œ€๋ฅผ ๋Œ€๋น„ํ•˜์—ฌ ํ‚ค๋„คํ‹ฑํ•œ ์กฐ๋ช…ํ™˜๊ฒฝ ์กฐ์„ฑ์„ ํ†ตํ•ด ์žฌ์‹ค์ž์˜ ๊ฑด๊ฐ•, ์•ˆ์ „, ์›ฐ๋น™ ๋“ฑ์„ ์ถ”๊ตฌํ•  ์ˆ˜ ์žˆ๋‹ค.

Table 1. Concept of Kinetic lighting control system

../../Resources/kiiee/JIEIE.2025.39.4.249/tb1.png

๊ฒฐ๋ก ์ ์œผ๋กœ ํ‚ค๋„คํ‹ฑ ์กฐ๋ช…์ œ์–ด์‹œ์Šคํ…œ์€ ์ˆ˜๋™, ์ž๋™ํ™” ๋ฐ ์Šค๋งˆํŠธ ์‹œ์Šคํ…œ์˜ ํ•œ๊ณ„๋ฅผ ํ•ด๊ฒฐํ•˜๋Š” ์กฐ๋ช… ๊ธฐ์ˆ ์˜ ์ค‘์š”ํ•œ ๋ฐœ์ „์„ ๋‚˜ํƒ€๋‚ธ๋‹ค. ์‹ค์‹œ๊ฐ„ ๋Œ€์‘์„ฑ, ์—๋„ˆ์ง€ ํšจ์œจ์„ฑ ๋ฐ ๋ฌผ๋ฆฌ์  ์›€์ง์ž„์„ ํ†ตํ•ฉํ•จ์œผ๋กœ์จ ๋™์  ์‹œ์Šคํ…œ์€ ํ˜„๋Œ€์ ์ธ ๋‹ค๊ธฐ๋Šฅ ๊ณต๊ฐ„์— ์ตœ์ ์˜ ์กฐ๋ช… ์†”๋ฃจ์…˜์„ ์ œ๊ณตํ•  ์ˆ˜ ์žˆ๋‹ค.

2.3 ๊ฑด์ถ• ์กฐ๋ช…์—์„œ์˜ VR

VR์€ ์ปดํ“จํ„ฐ๋ฅผ ํ†ตํ•ด ์ธ๊ฐ„์˜ ์ƒ์ƒ์— ๊ธฐ๋ฐ˜ํ•œ ๊ณต๊ฐ„๊ณผ ์‚ฌ๋ฌผ์„ ๊ฐ€์ƒ์œผ๋กœ ์ƒ์„ฑํ•˜์—ฌ, ํ˜„์‹ค ์„ธ๊ณ„์—์„œ ๊ฒฝํ—˜ํ•  ์ˆ˜ ์—†๋Š” ์ƒํ™ฉ์„ ๋งˆ์น˜ ์‹ค์ œ์ฒ˜๋Ÿผ ์ฒดํ—˜ํ•  ์ˆ˜ ์žˆ๊ฒŒ ํ•˜๋Š” ๊ธฐ์ˆ ์ด๋‹ค. 2์ฐจ์› ๋ชจ๋‹ˆํ„ฐ ํ™”๋ฉด๊ณผ ๋‹ฌ๋ฆฌ VR์€ 3์ฐจ์›์˜ ๋””์ง€ํ„ธ ํ™˜๊ฒฝ์„ ์ œ๊ณตํ•˜๋ฉฐ, HMD(Head Mounted Display), ์ปจํŠธ๋กค๋Ÿฌ, ๋ชจ์…˜์„ผ์„œ ๋“ฑ์˜ ์žฅ์น˜๋ฅผ ํ†ตํ•ด ์‚ฌ์šฉ์ž๊ฐ€ ๊ฐ€์ƒ ํ™˜๊ฒฝ์— ๋ชฐ์ž…ํ•  ์ˆ˜ ์žˆ๋„๋ก ์ง€์›ํ•œ๋‹ค[25]. ์ด๋ฅผ ํ†ตํ•ด ์‚ฌ์šฉ์ž๋Š” ๊ฐ€์ƒ ๊ฐ์ฒด์™€ ์‹ค์‹œ๊ฐ„์œผ๋กœ ์ƒํ˜ธ์ž‘์šฉํ•˜๋ฉฐ, ํ˜„์‹ค์„ ๋ชจ๋ฐฉํ•œ ๊ฐ๊ฐ์  ๊ฒฝํ—˜์„ ์–ป๊ณ  ๋ชฐ์ž…๊ฐ ์žˆ๋Š” ์ฒดํ—˜์„ ํ•  ์ˆ˜ ์žˆ๋‹ค[26].

VR์˜ ์ค‘์š”ํ•œ ํŠน์ง• ์ค‘ ํ•˜๋‚˜๋Š” ์‚ฌ์šฉ์ž์—๊ฒŒ ์‹ค์ œ ๊ณต๊ฐ„์ฒ˜๋Ÿผ ๋ชฐ์ž…ํ•  ์ˆ˜ ์žˆ๋Š” ์‹œ๋ฎฌ๋ ˆ์ด์…˜ ํ™˜๊ฒฝ์„ ์ œ๊ณตํ•œ๋‹ค๋Š” ์ ์ด๋‹ค[27]. ์‹œ๋ฎฌ๋ ˆ์ด์…˜์˜ ํ’ˆ์งˆ์— ๋”ฐ๋ผ ์‚ฌ์šฉ์ž๊ฐ€ ๋””์ž์ธ, ๊ณต๊ฐ„ ๋””์ž์ธ ๋ฐ ๋ถ„์œ„๊ธฐ์— ์–ด๋–ค ์˜ํ–ฅ์„ ๋ฐ›๋Š”์ง€ ์ดํ•ดํ•  ์ˆ˜ ์žˆ์œผ๋ฉฐ, ์ด๋ฅผ ํ†ตํ•ด ๋ชฐ์ž…๊ฐ ์žˆ๋Š” ์„ค๊ณ„ ๊ฒฝํ—˜์„ ์ œ๊ณตํ•œ๋‹ค. ์‹ค์ œ ๋ชจํ˜•์— ๋น„ํ•ด VR์€ ๋น„์šฉ ์ ˆ๊ฐ, ์‹ค์‹œ๊ฐ„ ๋ณ€๊ฒฝ ์‚ฌํ•ญ ๋ฐ˜์˜, ์„ค๊ณ„ ์œ ์—ฐ์„ฑ ๋“ฑ์˜ ์ด์ ์„ ๊ฐ–์ถ”๊ณ  ์žˆ๋‹ค[28, 29].

๊ฑด์ถ• ์กฐ๋ช… ์„ค๊ณ„์—์„œ๋Š” VR์˜ ๋„์ž…์œผ๋กœ ์กฐ๋ช…์„ค๊ณ„์— ์ƒˆ๋กœ์šด ํŒจ๋Ÿฌ๋‹ค์ž„์ด ํ˜•์„ฑ๋˜๊ณ  ์žˆ๋‹ค. ๊ธฐ์กด์˜ ๊ฑด์ถ• ์กฐ๋ช… ์„ค๊ณ„๋Š” DIALux, Relux, Autodesk 3ds Max์™€ ๊ฐ™์€ ํ”„๋กœ๊ทธ๋žจ์„ ํ†ตํ•ด ์กฐ๋ช… ์„ค๊ณ„ ๋ฐ ์ตœ์ ํ™”๋ฅผ ์ง„ํ–‰ํ–ˆ๋‹ค. ์ด ํ”„๋กœ๊ทธ๋žจ๋“ค์€ ์กฐ๋ช… ์กฐ๊ฑด์„ ์‹œ๋ฎฌ๋ ˆ์ด์…˜ํ•˜์—ฌ ์กฐ๋„ ์ˆ˜์ค€์„ ๊ณ„์‚ฐํ•˜๊ณ  ์กฐ๋ช… ๋ฐฐ์น˜๋ฅผ ์ตœ์ ํ™”ํ•  ์ˆ˜ ์žˆ๋„๋ก ์ง€์›ํ•œ๋‹ค. ๊ทธ๋Ÿฌ๋‚˜ 2D ํ™”๋ฉด์„ ํ†ตํ•ด ๊ฒฐ๊ณผ๋ฅผ ์ œ๊ณตํ•˜๊ธฐ ๋•Œ๋ฌธ์— ์กฐ๋ช…์ด ์‚ฌ์šฉ์ž์—๊ฒŒ ๋ฏธ์น˜๋Š” ๊ฐ๊ฐ์  ์˜ํ–ฅ์„ ์ง์ ‘ ๊ฒฝํ—˜ํ•˜๊ธฐ์—๋Š” ํ•œ๊ณ„๊ฐ€ ์žˆ๋‹ค. DIALux์™€ Relux๋Š” ์ฃผ๋กœ ์‹ค๋‚ด์™ธ ์กฐ๋ช… ์„ค๊ณ„์—์„œ ํ™œ์šฉ๋˜๋ฉฐ, ์กฐ๋„์™€ ์—๋„ˆ์ง€ ํšจ์œจ์„ฑ์„ ๋ถ„์„ํ•˜๋Š” ๋ฐ ๊ฐ•์ ์„ ๋ณด์ด์ง€๋งŒ, VR์ด ์ œ๊ณตํ•˜๋Š” 1:1 ์Šค์ผ€์ผ์˜ ์‹ค์‹œ๊ฐ„ ์กฐ๋ช… ์‹œ๋ฎฌ๋ ˆ์ด์…˜๊ณผ ๊ฐ™์€ ๋ชฐ์ž…ํ˜• ๊ฒฝํ—˜์„ ์ œ๊ณตํ•˜์ง€ ๋ชปํ•œ๋‹ค[30].

Autodesk 3ds Max๋Š” ๋ Œ๋”๋ง ๊ธฐ๋Šฅ์„ ํ†ตํ•ด ์‹ค์ œ์™€ ์œ ์‚ฌํ•œ ์กฐ๋ช… ํšจ๊ณผ๋ฅผ ์‹œ๋ฎฌ๋ ˆ์ด์…˜ํ•  ์ˆ˜ ์žˆ์ง€๋งŒ, ์‚ฌ์šฉ์ž๊ฐ€ ์‹ค์ œ ๊ณต๊ฐ„์—์„œ ์ง์ ‘ ์ฒดํ—˜ํ•˜๋Š” ๊ฒƒ๊ณผ๋Š” ์ฐจ์ด๊ฐ€ ์žˆ๋‹ค. VR์„ ํ†ตํ•ด ์‚ฌ์šฉ์ž๋Š” ๊ณต๊ฐ„ ๋‚ด ์กฐ๋ช…์˜ ์ž‘์šฉ์„ ์‹ค์‹œ๊ฐ„์œผ๋กœ ์ฒดํ—˜ํ•˜๊ณ , ์กฐ๋ช…์ด ๊ณต๊ฐ„์— ๋ฏธ์น˜๋Š” ์˜ํ–ฅ์„ ์ง๊ด€์ ์œผ๋กœ ํ™•์ธํ•  ์ˆ˜ ์žˆ๋‹ค[31]. ์ด๋Ÿฌํ•œ ๋ชฐ์ž…ํ˜• ๊ฒฝํ—˜์€ ๊ธฐ์กด์˜ ์‹œ๋ฎฌ๋ ˆ์ด์…˜ ์†Œํ”„ํŠธ์›จ์–ด๊ฐ€ ์ œ๊ณตํ•˜์ง€ ๋ชปํ•˜๋Š” ์ค‘์š”ํ•œ ์žฅ์  ์ค‘ ํ•˜๋‚˜์ด๋‹ค. DIALux, Relux ๋ฐ Unreal Engine์˜ ์กฐ๋ช… ์‹œ๋ฎฌ๋ ˆ์ด์…˜ ํ™”๋ฉด ๋น„๊ต๋ฅผ ์œ„ํ•ด Table 2์— ๋‚˜ํƒ€๋‚ด์—ˆ๋‹ค.

VR์˜ ํฐ ์žฅ์  ์ค‘ ํ•˜๋‚˜๋Š” ์‹ค์‹œ๊ฐ„์œผ๋กœ ์กฐ๋ช… ์กฐ๊ฑด์„ ๋ณ€๊ฒฝํ•˜๊ณ  ๊ทธ ๋ณ€ํ™”๋ฅผ ์ฆ‰๊ฐ์ ์œผ๋กœ ํ™•์ธํ•  ์ˆ˜ ์žˆ๋‹ค๋Š” ์ ์ด๋‹ค. ๊ธฐ์กด ํ”„๋กœ๊ทธ๋žจ์—์„œ๋Š” ์กฐ๋ช… ๋ฐฐ์น˜๋‚˜ ์กฐ๋„ ์ˆ˜์ค€์„ ๋ณ€๊ฒฝํ•œ ํ›„ ๊ฒฐ๊ณผ๋ฅผ ํ™•์ธํ•˜๊ธฐ ์œ„ํ•ด ์žฌ๊ณ„์‚ฐ์ด ํ•„์š”ํ–ˆ์ง€๋งŒ, VR ํ™˜๊ฒฝ์—์„œ๋Š” ๊ด‘์›์˜ ๊ด‘์†, ์ƒ‰์˜จ๋„, ๋ฐฐ์น˜ ๋“ฑ์„ ์‹ค์‹œ๊ฐ„์œผ๋กœ ์ˆ˜์ •ํ•˜๊ณ  ๊ทธ ์˜ํ–ฅ์„ ์ฆ‰์‹œ ํŒŒ์•…ํ•  ์ˆ˜ ์žˆ๋‹ค. ์ด๋ฅผ ํ†ตํ•ด ์„ค๊ณ„์ž์™€ ๊ณ ๊ฐ์€ ์ง๊ด€์ ์ด๊ณ  ํšจ์œจ์ ์ธ ํ˜‘์—…์ด ๊ฐ€๋Šฅํ•˜๋ฉฐ, ์„ค๊ณ„ ๋ณ€๊ฒฝ์— ๋Œ€ํ•œ ํ”ผ๋“œ๋ฐฑ์„ ์ฆ‰๊ฐ์ ์œผ๋กœ ๋ฐ˜์˜ํ•  ์ˆ˜ ์žˆ๋‹ค. ์‹ค์‹œ๊ฐ„ ํ”ผ๋“œ๋ฐฑ ๊ธฐ๋Šฅ์€ ์„ค๊ณ„ ๊ณผ์ •์—์„œ ์‹œ๊ฐ„๊ณผ ๋น„์šฉ์„ ์ ˆ๊ฐํ•˜๋Š” ๋ฐ ๋„์›€์ด ๋œ๋‹ค. ๊ณ ๊ฐ์ด ์ง์ ‘ ๊ฐ€์ƒ๊ณต๊ฐ„์—์„œ ์กฐ๋ช…์„ค๊ณ„ ํ™˜๊ฒฝ์„ ์ฒดํ—˜ํ•˜๊ณ  ์ˆ˜์ • ์‚ฌํ•ญ์„ ์ œ๊ณตํ•จ์œผ๋กœ์จ ์ตœ์ข… ์„ค๊ณ„ ๊ฒฐ๊ณผ๋ฌผ์ด ๋”์šฑ ๋ช…ํ™•ํ•˜๊ฒŒ ์ „๋‹ฌ๋  ์ˆ˜ ์žˆ๋‹ค[32, 33].

Table 2. Simulation screen

../../Resources/kiiee/JIEIE.2025.39.4.249/tb2.png

3. ํ‚ค๋„คํ‹ฑ ์กฐ๋ช…์ œ์–ด์‹œ์Šคํ…œ์˜ ๊ตฌํ˜„ ๋ฐ ์ œ์•ˆ

3.1 ํ‚ค๋„คํ‹ฑ ์กฐ๋ช…์ œ์–ด์‹œ์Šคํ…œ ๊ธฐ์ดˆ์ ์ธ ์›€์ง์ž„ ๋ฐ ์กฐ๋ช…์ œ์–ด ๊ตฌํ˜„

1) ์กฐ๋ช…๊ธฐ๊ตฌ์˜ ๋ฌผ๋ฆฌ์  ์ด๋™ ๊ตฌํ˜„

์กฐ๋ช…๊ธฐ๊ตฌ๊ฐ€ 3์ฐจ์›์ ์œผ๋กœ ์›€์ง์ด๋Š” ์กฐ๋ช…์ œ์–ด์‹œ์Šคํ…œ์„ Unreal Engine ๋‚ด์— ์„ค๊ณ„ํ•˜๊ณ  ๊ตฌํ˜„ํ•˜์˜€๋‹ค. ์ด ์‹œ์Šคํ…œ์€ ์กฐ๋ช…๊ธฐ๊ตฌ๊ฐ€ ํŠน์ • ๋ฌผ์ฒด๋‚˜ ํ”Œ๋ ˆ์ด์–ด์˜ ์›€์ง์ž„์„ ๋”ฐ๋ผ X, Y, Z ์ถ•์„ ๋”ฐ๋ผ ์ด๋™ํ•  ์ˆ˜ ์žˆ๋‹ค.

์ด๋ฅผ ๋‹ฌ์„ฑํ•˜๊ธฐ ์œ„ํ•ด ํ”Œ๋ ˆ์ด์–ด์™€ Spot Light๋ฅผ Blueprint ๋‚ด์˜ ์ปดํฌ๋„ŒํŠธ์— ๋ฐฐ์น˜ํ•˜์˜€๋‹ค. ์‹œ๋ฎฌ๋ ˆ์ด์…˜ ์ค‘์—๋Š” ๊ด‘์›์ธ Spot Light์˜ ์กฐ๋ช… ํšจ๊ณผ๋Š” ๋ณผ ์ˆ˜ ์žˆ์ง€๋งŒ, ๊ด‘์›์˜ ์œ„์น˜๊ฐ€ ์ •ํ™•ํžˆ ์–ด๋””์— ์žˆ๋Š”์ง€ ๋ช…ํ™•ํ•˜์ง€ ์•Š๋‹ค. ์กฐ๋ช…์˜ ์›€์ง์ž„์„ ์‹œ๊ฐ์ ์œผ๋กœ ํ™•์ธํ•˜๊ธฐ ์œ„ํ•ด ํ”Œ๋ ˆ์ด์–ด ๋จธ๋ฆฌ ์œ„์— ์กฐ๋ช…์„ ๋ฐฐ์น˜ํ•˜์˜€๋‹ค.

ํ”Œ๋ ˆ์ด์–ด์™€ ์กฐ๋ช…์„ ํ•จ๊ป˜ ๋ฐฐ์น˜ํ•˜๋ฉด ํ”Œ๋ ˆ์ด์–ด์˜ ์›€์ง์ž„์— ๋”ฐ๋ผ ์กฐ๋ช…์ด ํ•จ๊ป˜ ์›€์ง์ธ๋‹ค. ํ”Œ๋ ˆ์ด์–ด ์›€์ง์ž„์„ ์ œ์–ดํ•˜๋Š” ํ‚ค๋Š” ํ”„๋กœ์ ํŠธ ์„ธํŒ…์—์„œ ํ• ๋‹นํ•˜๊ณ  ์ด๋Ÿฌํ•œ ํ‚ค๋ฅผ ์‚ฌ์šฉํ•˜์—ฌ ๋…ธ๋“œ๋ฅผ ์ž‘์„ฑํ•˜์˜€๋‹ค. ์˜ˆ๋ฅผ ๋“ค์–ด โ€˜Wโ€™ ํ‚ค๋ฅผ ๋ˆ„๋ฅด๋ฉด ํ”Œ๋ ˆ์ด์–ด์™€ ์กฐ๋ช…์ด ์•ž์œผ๋กœ ์ด๋™ํ•˜๊ณ  โ€˜Sโ€™ ํ‚ค๋ฅผ ๋ˆ„๋ฅด๋ฉด ๋’ค๋กœ ์ด๋™ํ•œ๋‹ค.

์กฐ๋ช…์ด ์›€์ง์ด๋Š” ๊ฒƒ์„ ์‰ฝ๊ฒŒ ํ™•์ธํ•  ์ˆ˜ ์žˆ๋„๋ก ์ฒœ์žฅ์— ๊ฒฉ์ž๋ฌด๋Šฌ ํ˜•ํƒœ๋กœ ๋ ˆ์ผ์„ ์„ค์น˜ํ•˜์˜€๋‹ค. ๋งˆ์ง€๋ง‰์œผ๋กœ ์•ž์„œ ์ž‘์„ฑํ–ˆ๋˜ ํ”Œ๋ ˆ์ด์–ด์™€ ์กฐ๋ช… Blueprint๋ฅผ ๋ฐฐ์น˜ํ•˜์˜€๋‹ค. Unreal Engine ๋‚ด ์กฐ๋ช…๊ธฐ๊ตฌ์˜ ๋ฌผ๋ฆฌ์  ์ด๋™ ์ œ์ž‘ ๊ณผ์ •์„ Table 3์— ๋‚˜ํƒ€๋‚ด์—ˆ๋‹ค. ๊ทธ๋ฆฌ๊ณ  ์ด์™€ ๊ฐ™์€ ๋ชจ๋ธ๋ง ๊ณผ์ •์„ ํ†ตํ•ด ๋กœ๋ด‡์ฒญ์†Œ๊ธฐ์ฒ˜๋Ÿผ ๋ฐ”๋‹ฅ์—์„œ๋„ ์กฐ๋ช…๊ธฐ๊ตฌ๊ฐ€ ์ž์œ ๋กญ๊ฒŒ ์ด๋™ํ•˜๋Š” ๋ชจ์Šต์ด ๊ตฌํ˜„๋  ์ˆ˜ ์žˆ๋‹ค. ๋ ˆ์ผ์ด ๋ฒฝ์— ์„ค์น˜๋œ ๊ฒฝ์šฐ์—๋„ ์กฐ๋ช…๊ธฐ๊ตฌ์˜ ์ด๋™ ๋ชจ์Šต์ด ๋ฒฝ ํ‘œ๋ฉด์„ ๋”ฐ๋ผ ์ˆ˜์งยท์ˆ˜ํ‰์œผ๋กœ ์ด๋™๋˜๋„๋ก ๊ตฌํ˜„๋  ์ˆ˜ ์žˆ๋‹ค.

Fig. 1์€ Unreal Engine ๋‚ด ์กฐ๋ช…์ œ์–ด ์ œ์ž‘ ๊ณผ์ •์— ๋”ฐ๋ผ ์กฐ๋ช…์˜ ๋ฌผ๋ฆฌ์ ์ธ ์›€์ง์ž„์„ ์„ค๊ณ„ํ•œ ์กฐ๋ช…์ œ์–ด์‹œ์Šคํ…œ์˜ ์‹œ๋ฎฌ๋ ˆ์ด์…˜ ๊ฒฐ๊ณผ์ด๋‹ค. ์•ž์„œ ์–ธ๊ธ‰ํ•œ ๊ฒƒ์ฒ˜๋Ÿผ ํ”Œ๋ ˆ์ด์–ด์˜ ์›€์ง์ž„์— ๋”ฐ๋ผ ์กฐ๋ช…์ด ํ•จ๊ป˜ ์›€์ง์ธ๋‹ค. (a)๋Š” ํ”Œ๋ ˆ์ด์–ด๊ฐ€ โ€˜Wโ€™ ํ‚ค๋ฅผ ๋ˆŒ๋Ÿฌ ์•ž์œผ๋กœ ์ด๋™ํ•จ์— ๋”ฐ๋ผ ์กฐ๋ช…์ด ํ”Œ๋ ˆ์ด์–ด์˜ ์›€์ง์ž„์„ ๋”ฐ๋ผ๊ฐ€๋Š” ๋ชจ์Šต์ด๋‹ค. (b)๋Š” โ€˜Dโ€™ ํ‚ค๋ฅผ ๋ˆŒ๋Ÿฌ ์˜ค๋ฅธ์ชฝ์œผ๋กœ ์ด๋™ํ•จ์— ๋”ฐ๋ผ ์กฐ๋ช…์ด ํ•จ๊ป˜ ์›€์ง์ด๋Š” ๋ชจ์Šต์ด๋‹ค.

Fig. 1. simulate the physical movement of lighting fixtures in Unreal Engine

../../Resources/kiiee/JIEIE.2025.39.4.249/fig1.png

Table 3. Create and simulate the physical movement of lighting fixtures in Unreal Engine

../../Resources/kiiee/JIEIE.2025.39.4.249/tb3.png

2) ์กฐ๋ช…๊ธฐ๊ตฌ์˜ ๊ฐ๋„ ๋ฐ ํšŒ์ „ ๊ตฌํ˜„

์กฐ๋ช…๊ธฐ๊ตฌ์˜ ๊ฐ๋„์™€ ํšŒ์ „์„ ์ œ์–ดํ•˜๋Š” ์กฐ๋ช…์ œ์–ด์‹œ์Šคํ…œ์˜ ๊ตฌํ˜„์ด ๊ฐ€๋Šฅํ•˜๋‹ค. ์กฐ๋ช…๊ธฐ๊ตฌ์˜ ๊ฐ๋„์™€ ํšŒ์ „ ์ œ์–ด์˜ ๋ชฉํ‘œ๋Š” ํŠน์ • ๋ฌผ์ฒด์— ๋‹ฟ๊ฑฐ๋‚˜ ํ”Œ๋ ˆ์ด์–ด์˜ ์›€์ง์ž„์— ๋”ฐ๋ผ ์กฐ๋ช…๊ธฐ๊ตฌ์˜ ๊ด€์ ˆ์ด ํšŒ์ „๋˜๋Š” ์‹œ์Šคํ…œ์„ ๊ตฌํ˜„ํ•˜๋Š” ๊ฒƒ์ด๋‹ค.

์ด๋ฅผ ๋‹ฌ์„ฑํ•˜๊ธฐ ์œ„ํ•ด Blueprint๋ฅผ ์‚ฌ์šฉํ•˜์—ฌ ์กฐ๋ช…๊ธฐ๊ตฌ์™€ ๋ฒ„ํŠผ์„ ๊ตฌ์„ฑํ•˜๊ณ  ์กฐ๋ช…๊ธฐ๊ตฌ์˜ ๊ฐ๋„์™€ ํšŒ์ „์˜ ์ œ์–ด๊ฐ€ ๊ฐ€๋Šฅํ•˜๋„๋ก ์„ค๊ณ„๋˜์—ˆ๋‹ค. Blueprint๋Š” Unreal Engine ํ”„๋กœ๊ทธ๋žจ์˜ ๋น„์ฃผ์–ผ ์Šคํฌ๋ฆฝํŒ… ์‹œ์Šคํ…œ์œผ๋กœ ๋…ธ๋“œ ๊ธฐ๋ฐ˜ ์ธํ„ฐํŽ˜์ด์Šค๋ฅผ ์‚ฌ์šฉํ•˜์—ฌ ์—ฌ๋Ÿฌ ์š”์†Œ๋ฅผ ๋งŒ๋“œ๋Š” ์‹œ์Šคํ…œ์ด๋‹ค. ์กฐ๋ช…์ œ์–ด์‹œ์Šคํ…œ์€ ์—ฌ๋Ÿฌ ๊ด€์ ˆ๋กœ ๊ตฌ์„ฑ๋œ ๊ณ„์ธต ๊ตฌ์กฐ๋กœ ๊ฐ ๋ถ€๋ถ„์€ ํŠน์ • ๊ฐ๋„์™€ ํšŒ์ „ ๊ฐ’์— ๋”ฐ๋ผ ์›€์ง์ด๋„๋ก ์„ค๊ณ„๋˜์—ˆ๋‹ค. ์กฐ๋ช…๊ธฐ๊ตฌ์˜ ๊ตฌ์กฐ๋Š” ์•„๋ž˜์—์„œ๋ถ€ํ„ฐ ์œ„์ชฝ์œผ๋กœ โ€œBase โ€“ Bottom โ€“ Joint1 โ€“ Arm โ€“ Joint2 โ€“ Lightโ€์˜ ์ˆœ์„œ๋กœ ๊ตฌ์„ฑ๋˜์–ด ์žˆ์–ด ํ•˜์œ„ ์ˆ˜์ค€ ๊ตฌ์„ฑ ์š”์†Œ๋Š” ์ƒ์œ„ ์ˆ˜์ค€ ๊ตฌ์„ฑ ์š”์†Œ์™€ ๋™๊ธฐํ™”๋˜์–ด ์ด๋™ํ•œ๋‹ค. ์˜ˆ๋ฅผ ๋“ค์–ด, Joint2๊ฐ€ ํšŒ์ „ํ•˜๋ฉด ์—ฌ๊ธฐ์— ๋ถ€์ฐฉ๋œ Light๋„ ํšŒ์ „ํ•œ๋‹ค. ์กฐ๋ช…์ œ์–ด ๋กœ์ง์€ Blueprint๋ฅผ ์‚ฌ์šฉํ•˜์—ฌ ์ƒ์„ฑ๋˜์—ˆ๋‹ค.

Blueprint๋Š” ๊ด€์ ˆ ์„ค์ •, ์›€์ง์ž„ ์ œ์–ด, ๋ฒ„ํŠผ ์—ฐ๊ฒฐ ๋‹จ๊ณ„๋กœ ๊ตฌ์„ฑ๋œ๋‹ค. ๊ด€์ ˆ ์„ค์ • ๋ฐ ์ œ์–ด ๋‹จ๊ณ„์—์„œ๋Š” ๊ฐ ๊ด€์ ˆ์˜ ์›€์ง์ž„์„ ์ œ์–ดํ•˜๋Š” ๋ฐฉ๋ฒ•์„ ์„ค๊ณ„ํ•˜์—ฌ ์กฐ๋ช…๊ธฐ๊ตฌ๊ฐ€ ํŠน์ • ๊ฐ๋„๋กœ ํšŒ์ „ํ•˜๊ฑฐ๋‚˜ ์›€์ง์ผ ์ˆ˜ ์žˆ๋„๋ก ํ•˜์˜€๋‹ค. ์กฐ๋ช…๊ธฐ๊ตฌ์˜ ๊ฐ๋„๋ฅผ ์ œ์–ดํ•˜๊ธฐ ์œ„ํ•ด ํšŒ์ „ ๋…ธ๋“œ๊ฐ€ ์‚ฌ์šฉ๋˜์—ˆ์œผ๋ฉฐ, ์ง€์ •ํ•œ ๊ฐ’๋งŒํผ ์กฐ๋ช…๊ธฐ๊ตฌ๋ฅผ ํšŒ์ „์‹œ์ผฐ๋‹ค. ๋ฒ„ํŠผ ์—ฐ๊ฒฐ ๋‹จ๊ณ„์—์„œ๋Š” ์กฐ๋ช…์ œ์–ด๊ฐ€ ๋ฒ„ํŠผ ๋™์ž‘๊ณผ ์—ฐ๊ฒฐ๋˜๋„๋ก ํ•˜์—ฌ ๋ฏธ๋ฆฌ ์„ค์ •๋œ ํšŒ์ „ ๊ฐ’์ด๋‚˜ ๊ฐ๋„์— ๋”ฐ๋ผ ์กฐ๋ช…๊ธฐ๊ตฌ๊ฐ€ ํšŒ์ „๋˜๊ฑฐ๋‚˜ ๊ฐ๋„๊ฐ€ ์กฐ์ ˆ๋œ๋‹ค. Unreal Engine ๋‚ด ์กฐ๋ช…๊ธฐ๊ตฌ์˜ ๊ฐ๋„ ๋ฐ ํšŒ์ „ ์ œ์–ด ์ œ์ž‘ ๊ณผ์ •์„ Table 4์— ๋‚˜ํƒ€๋‚ด์—ˆ๋‹ค.

์กฐ๋ช…๊ธฐ๊ตฌ ๋ชจ๋ธ์€ Unreal Engine ๋‚ด ์žฅ๋ฉด์— ๋ฐฐ์น˜๋˜์–ด ๊ฐ ๊ด€์ ˆ์ด ์˜ฌ๋ฐ”๋ฅด๊ฒŒ ์„ค์ •๋˜์—ˆ๋Š”์ง€, ๋ฒ„ํŠผ๊ณผ ์กฐ๋ช…๊ธฐ๊ตฌ ๊ฐ„์˜ ์ƒํ˜ธ ์ž‘์šฉ์ด ์›ํ™œํ•˜๊ฒŒ ์ด๋ฃจ์–ด์กŒ๋Š”์ง€ ํ™•์ธ๋˜์—ˆ๋‹ค. ๊ฐ ๊ด€์ ˆ์˜ ์›€์ง์ž„์€ ํ‚ค๋ณด๋“œ ์ž…๋ ฅ์„ ํ†ตํ•ด์„œ๋„ ์ œ์–ด๋  ์ˆ˜ ์žˆ๋‹ค. Unreal Engine์˜ ์ž…๋ ฅ ๋งคํ•‘ ๊ธฐ๋Šฅ์„ ํ†ตํ•ด ํŠน์ • ํ‚ค๊ฐ€ ์‚ฌ์šฉ๋˜์—ˆ์„ ๋•Œ ์กฐ๋ช…๊ธฐ๊ตฌ์˜ ํŠน์ • ๋ถ€๋ถ„์ด ํšŒ์ „๋˜๊ฑฐ๋‚˜ ์›€์ง์ด๋„๋ก ๋””์ž์ธ๋˜์–ด ์‚ฌ์šฉ์ž๊ฐ€ ์กฐ๋ช…์˜ ๊ฐ๋„๋ฅผ ์ง์ ‘ ์กฐ์ •ํ•  ์ˆ˜ ์žˆ๋„๋ก ํ•˜์˜€๋‹ค.

Table 4. Creating angle and rotation controls for lighting fixtures in Unreal Engine

../../Resources/kiiee/JIEIE.2025.39.4.249/tb4.png

Fig. 2๋Š” Blueprint๋ฅผ ์‚ฌ์šฉํ•˜์—ฌ ๊ตฌ์ถ•๋œ ์กฐ๋ช…์ œ์–ด์‹œ์Šคํ…œ์ด ํ”Œ๋ ˆ์ด์–ด์˜ ์›€์ง์ž„์ด๋‚˜ ๋ฒ„ํŠผ ์ž…๋ ฅ์— ๋ฐ˜์‘ํ•˜์—ฌ ๋™์ ์œผ๋กœ ํšŒ์ „ํ•˜๋Š” ๋ชจ์Šต์„ ๋ณด์—ฌ์ค€๋‹ค. (a)๋Š” ํ”Œ๋ ˆ์ด์–ด๊ฐ€ ๋ฒ„ํŠผ ๊ทผ์ฒ˜์— ์„œ ์žˆ๋Š” ์ดˆ๊ธฐ ์กฐ๋ช…๊ธฐ๊ตฌ ์ƒํƒœ๋ฅผ ๋ณด์—ฌ์ค€๋‹ค. ์กฐ๋ช…๊ธฐ๊ตฌ์€ ๊ณ ์ •๋˜์–ด ์žˆ์œผ๋ฉฐ ํ”Œ๋ ˆ์ด์–ด์™€ ์กฐ๋ช…๊ธฐ๊ตฌ ๊ฐ„์˜ ์ƒํ˜ธ ์ž‘์šฉ ์—†๋Š” ์žฅ๋ฉด์ด๋‹ค. (b) ~ (d)๋Š” ์กฐ๋ช…๊ธฐ๊ตฌ๊ฐ€ ํ”Œ๋ ˆ์ด์–ด์˜ ์›€์ง์ž„์„ ๋”ฐ๋ผ๊ฐ€๋Š” ๋ชจ์Šต์„ ํฌ์ฐฉํ•œ๋‹ค. ํ”Œ๋ ˆ์ด์–ด๊ฐ€ ๊ณต๊ฐ„์„ ์ด๋™ํ•จ์— ๋”ฐ๋ผ ์กฐ๋ช…์€ ์ ์œ ์ž์—๊ฒŒ ์ดˆ์ ์„ ์œ ์ง€ํ•˜๊ธฐ ์œ„ํ•ด ํšŒ์ „ํ•˜๊ณ  ๊ฐ๋„๋ฅผ ์กฐ์ •ํ•˜์—ฌ ๋™์ ์œผ๋กœ ์กฐ์ •๋œ๋‹ค. ๊ทธ๋ฆฌ๊ณ  (e)๋Š” ๋ฒ„ํŠผ 1์„ ๋ˆ„๋ฅผ ๋•Œ์˜ ํšจ๊ณผ๋ฅผ ๋ณด์—ฌ์ค€๋‹ค. ๋ฒ„ํŠผ์ด ํ™œ์„ฑํ™”๋˜๋ฉด, ์‚ฌ์ „ ์„ค์ •๋œ ์กฐ๊ฑด์ด ํŠธ๋ฆฌ๊ฑฐ ๋˜๊ณ  ๊ทธ์— ๋”ฐ๋ผ ์กฐ๋ช…๊ธฐ๊ตฌ์˜ ๋ฐฉํ–ฅ์ด๋‚˜ ๋™์ž‘์ด ๋ณ€๊ฒฝ๋œ๋‹ค. ๋งˆ์ง€๋ง‰์œผ๋กœ. (f)๋Š” ๋ฒ„ํŠผ 2๋ฅผ ๋ˆŒ๋ €์„ ๋•Œ ์กฐ๋ช…๊ธฐ๊ตฌ์˜ ๋ณ€ํ™”๋ฅผ ๋ณด์—ฌ์ค€๋‹ค. ์กฐ๋ช…๊ธฐ๊ตฌ์˜ ํšŒ์ „๊ณผ ๊ฐ๋„๋Š” ๋ฒ„ํŠผ์˜ ํŠน์ • ์ž…๋ ฅ์— ๋”ฐ๋ผ ๋ณ€๊ฒฝ๋˜์–ด ๊ณต๊ฐ„์ด ์กฐ๋ช…๋˜๋Š” ๋ฐฉ์‹์— ์˜ํ–ฅ์„ ์ค€๋‹ค.

Fig. 2. Simulate angle and rotation controls for lighting fixtures in Unreal Engine

../../Resources/kiiee/JIEIE.2025.39.4.249/fig2.png

3) ์กฐ๋ช…๊ธฐ๊ตฌ์˜ ๊ด‘ํ•™์žฅ์น˜ ์ œ์–ด ๋ฐ ์กฐ๋ช…์ œ์–ด ๊ตฌํ˜„

์กฐ๋ช…๊ธฐ๊ตฌ์˜ ๋ฐฐ๊ด‘, ๊ด‘์†, ์ƒ‰์˜จ๋„๋ฅผ ์ œ์–ดํ•˜๋Š” ์กฐ๋ช…์ œ์–ด์‹œ์Šคํ…œ์„ ์„ค๊ณ„ํ•˜๊ณ  ๊ตฌํ˜„ํ•˜์˜€๋‹ค. ํŠน์ • ํ‚ค๋ฅผ ๋ˆ„๋ฅด๋ฉด ์กฐ๋ช…๊ธฐ๊ตฌ๊ฐ€ ๋น›์„ ๋น„์ถ”๋Š” ๋ฒ”์œ„์˜ ๊ฐ๋„๊ฐ€ ์กฐ์ •๋˜๊ณ  ์กฐ๋ช…์˜ ๋ฐ๊ธฐ์™€ ์ƒ‰์˜จ๋„๊ฐ€ ์ œ์–ดํ•˜๋Š” ์‹œ์Šคํ…œ์ด ๊ตฌํ˜„๋˜์—ˆ๋‹ค.

Blueprint๋ฅผ ์‚ฌ์šฉํ•˜์—ฌ ์กฐ๋ช…๊ธฐ๊ตฌ๋ฅผ ๋ชจ๋ธ๋งํ•˜๊ณ  ๊ด‘์›์„ ์ถ”๊ฐ€ํ•˜์˜€๋‹ค. ๋ฐฐ๊ด‘ ์ œ์–ด๋ฅผ ์œ„ํ•ด ๋…ธ๋“œ์—์„œ ์ •๋ณด๋ฅผ ๋ฐ›๊ธฐ ์œ„ํ•ด์„œ ์กฐ๋ช…๊ธฐ๊ตฌ์˜ ๊ฐ๋„ ์กฐ์ ˆ์„ ์œ„ํ•œ ๋ถ€๋ถ„์ด ๋ณ„๋„๋กœ ์„ค์น˜๋˜์—ˆ๋‹ค.

์กฐ๋ช…์ œ์–ด๋ฅผ ์œ„ํ•œ ํ‚ค๋Š” ์ž…๋ ฅ ๋งคํ•‘ ์‹œ์Šคํ…œ์„ ํ†ตํ•ด ์„ค์ •๋˜์—ˆ๋‹ค. ์ด๋Ÿฌํ•œ ํŠน์ • ํ‚ค๋Š”, ๋ฐฐ๊ด‘์˜ ๊ฐ๋„, ๊ด‘์†, ์ƒ‰์˜จ๋„ ๊ฐ’์ด ์ฆ๊ฐ€๋˜๊ฑฐ๋‚˜ ์ž‘์•„์ง€๋„๋ก ์„ค์ •ํ•˜๊ธฐ ์œ„ํ•ด ์‚ฌ์šฉ๋˜์—ˆ๋‹ค. Spot Light์˜ ์™ธ๋ถ€ ์›๋ฟ” ๋ชจ์–‘์˜ ๋ฐ˜์‚ฌํŒ๋ฅผ ๋„“ํžˆ๊ฑฐ๋‚˜ ์ค„์ด๋„๋ก ์„ค์ •๋˜๊ณ  ๊ทธ์— ๋”ฐ๋ผ ์กฐ๋ช…๊ธฐ๊ตฌ์˜ ์–‘์ธก ๋ฐ˜์‚ฌํŒ์˜ ๊ฐ๋„๊ฐ€ ๋™์ผํ•œ ๊ฐ๋„๋กœ ์›€์ง์ด๊ฒŒ ํ•˜์˜€๋‹ค. Spot Light์˜ ์™ธ๋ถ€ ์›๋ฟ”๋ชจ์–‘์˜ ๊ฐ๋„๋Š” Spot Light ์ž์ฒด๋ฅผ ์ด๋™ ๋ฐ ํšŒ์ „์‹œํ‚ค๋Š” ๋™์ž‘์ด ์•„๋‹ˆ๋ฏ€๋กœ ๋ณ€์ˆ˜๋ฅผ ์„ค์ •ํ•˜์—ฌ Spot Light์˜ ์™ธ๋ถ€ ์›๋ฟ”๋ชจ์–‘์˜ ๊ฐ๋„ ์ •๋ณด๋ฅผ ๋ฐ›์•„์™”๋‹ค.

๊ด‘์†๊ณผ ์ƒ‰์˜จ๋„์˜ ๊ฒฝ์šฐ๋„ ๋ณ€์ˆ˜๋ฅผ ์ง€์ •ํ•˜์—ฌ ํŠน์ • ํ‚ค๋ฅผ ๋ˆŒ๋ €์„ ๋•Œ๋งˆ๋‹ค ์กฐ๋ช…๊ธฐ๊ตฌ๊ฐ€ ๋ฐ์•„์ง€๊ฑฐ๋‚˜ ์–ด๋‘์›Œ์ง€๋„๋ก, ์กฐ๋ช…์˜ ์ƒ‰์˜จ๋„๊ฐ€ ๋”ฐ๋œปํ•˜๊ฑฐ๋‚˜ ์ฐจ๊ฐ€์šด ์ƒ‰์ƒ์œผ๋กœ ๋ณ€๊ฒฝ๋  ์ˆ˜ ์žˆ๋„๋ก ํ•˜์˜€๋‹ค. ์ด ๊ณผ์ •์„ ํ†ตํ•ด ์กฐ๋ช…์˜ ๋ฐฐ๊ด‘ ๊ฐ๋„ ์กฐ์ •, ๋ฐ๊ธฐ ๋ฐ ์ƒ‰์˜จ๋„๊ฐ€ ์ œ์–ด๋  ์ˆ˜ ์žˆ๋Š” ์‹œ์Šคํ…œ์ด ์„ฑ๊ณต์ ์œผ๋กœ ๊ตฌํ˜„๋˜์—ˆ๊ณ  ์ด๋ฅผ Table 5์— ๋‚˜ํƒ€๋‚ด์—ˆ๋‹ค.

Fig. 3์€ Blueprint๋ฅผ ์‚ฌ์šฉํ•˜์—ฌ ๊ตฌํ˜„๋œ ์กฐ๋ช…์ œ์–ด์‹œ์Šคํ…œ์ด ํŠน์ • ํ‚ค ์ž…๋ ฅ์— ๋ฐ˜์‘ํ•˜์—ฌ ์–ด๋–ค ๋ฐฉ์‹์œผ๋กœ ๋™์ ์œผ๋กœ ๋ฐ˜์‘ํ•˜๋Š”์ง€ ๋ณด์—ฌ์ค€๋‹ค. (a) ~ (d)๋Š” ์กฐ๋ช…๊ธฐ๊ตฌ์˜ ๋ฐฐ๊ด‘ ์ œ์–ด ์‹œ๋ฎฌ๋ ˆ์ด์…˜์˜ ๋ชจ์Šต์ด๋‹ค. Spot Light์˜ ์™ธ๋ถ€ ์›๋ฟ”๋ชจ์–‘ ๊ฐ๋„์™€ ์กฐ๋ช…๊ธฐ๊ตฌ์˜ ์–‘์ธก ๋ฐ˜์‚ฌํŒ ์ดˆ๊ธฐ์˜ ๊ฐ๋„๋Š” ๋ชจ๋‘ 40ยฐ๋กœ ์„ค์ •ํ•˜์˜€๊ณ  ๊ทธ ๋ชจ์Šต์„ (b)์—์„œ ๋ณผ ์ˆ˜ ์žˆ๋‹ค. ๋ฐ˜์‚ฌํŒ์˜ ๊ฐ๋„๋Š” โ€˜Jโ€™ ํ‚ค๋ฅผ ๋ˆ„๋ฅด๋ฉด โ€“10ยฐ, โ€˜Kโ€™ ํ‚ค๋ฅผ ๋ˆ„๋ฅด๋ฉด +10ยฐ๊ฐ€ ๋˜๋„๋ก ์ œ์–ด๋œ๋‹ค. Spot Light์˜ ์™ธ๋ถ€ ์›๋ฟ” ๋ชจ์–‘ ๊ฐ๋„๊ฐ€ 20ยฐ, 40ยฐ, 60ยฐ, 80ยฐ๋กœ ๋„“์–ด์ง์— ๋”ฐ๋ผ ์กฐ๋ช…๊ธฐ๊ตฌ์˜ ์–‘์ธก ๋ฐ˜์‚ฌํŒ๋„ 20ยฐ, 40ยฐ, 60ยฐ, 80ยฐ ํšŒ์ „์‹œ์ผœ ๋„“์–ด์ง€๋Š” ๊ฒƒ์ด ํ™•์ธ๋˜์—ˆ๋‹ค.

(e) ~ (h)๋Š” ์กฐ๋ช…๊ธฐ๊ตฌ์˜ ๊ด‘์† ์ œ์–ด ์‹œ๋ฎฌ๋ ˆ์ด์…˜์˜ ๋ชจ์Šต์ด๋‹ค. (e)์˜ ์กฐ๋„๋Š” 0lm์ด๋ฉฐ, ์กฐ๋ช…๊ธฐ๊ตฌ์˜ ์œ„์น˜๊ฐ€ ๋ณด์ด์ง€ ์•Š๊ธฐ ๋•Œ๋ฌธ์— ์ฃผ๋ณ€์— Point Light๋กœ ๋น›์„ ์ถ”๊ฐ€ํ•˜์˜€๋‹ค. ์ดˆ๊ธฐ์˜ ์กฐ๋„๊ฐ’์€ 100,000lm์œผ๋กœ ์„ค์ •๋˜์—ˆ๊ณ  ๊ทธ ๋ชจ์Šต์€ (f)์ด๋‹ค. โ€˜Num 2โ€™ ํ‚ค๋ฅผ ๋ˆ„๋ฅด๋ฉด โ€“50,000lm, โ€˜Num 8โ€™ ํ‚ค๋ฅผ ๋ˆ„๋ฅด๋ฉด +50,000lm์ด ๋˜๋„๋ก ์ž‘๋™ํ•œ๋‹ค. Spot Light์˜ ๊ฐ•๋„๊ฐ€ 0lm, 100,000lm, 200,000lm 300,000lm์œผ๋กœ ๋ฐ์•„์ง€๋Š” ๊ฒƒ์ด ํ™•์ธ๋˜์—ˆ๋‹ค. (i) ~ (l)๋Š” ์กฐ๋ช…๊ธฐ๊ตฌ์˜ ์ƒ‰์˜จ๋„ ์ œ์–ด ์‹œ๋ฎฌ๋ ˆ์ด์…˜์˜ ๋ชจ์Šต์ด๋‹ค. ์‹œ๋ฎฌ๋ ˆ์ด์…˜ ์‹œ์ž‘ ์ดˆ๊ธฐ์˜ ๋ชจ์Šต์€ (j)์ด๋ฉฐ, ์กฐ๋ช…๊ธฐ๊ตฌ์˜ ์ƒ‰์˜จ๋„๋Š” 4,000K์ด๋‹ค. โ€˜Num 4โ€™ ํ‚ค๋ฅผ ๋ˆ„๋ฅด๋ฉด โ€“500K, โ€˜Num 6โ€™ ํ‚ค๋ฅผ ๋ˆ„๋ฅด๋ฉด +500K ๋งŒํผ ๋ณ€ํ™”๋˜๋„๋ก ํ•˜์˜€๋‹ค.

Fig. 3. Simulation of optical device control for lighting fixtures in Unreal Engine

../../Resources/kiiee/JIEIE.2025.39.4.249/fig3.png

Table 5. Creating optical device control for lighting fixtures in Unreal Engine

../../Resources/kiiee/JIEIE.2025.39.4.249/tb5.png

3.2 ์‹ค์ œ์ ์ธ ํ‚ค๋„คํ‹ฑ ์กฐ๋ช…์ œ์–ด์‹œ์Šคํ…œ์˜ ๊ตฌํ˜„

1) ์นจ๋Œ€ ๊ฐ๋„ ๋Œ€์‘ ํ‚ค๋„คํ‹ฑ ์กฐ๋ช…์ œ์–ด์‹œ์Šคํ…œ: ๊ฐ๋„ยทํšŒ์ „, ๊ด‘ํ•™์žฅ์น˜ ์ œ์–ด

์‹ค์ œ ์ ์šฉ ๊ฐ€๋Šฅํ•œ ํ‚ค๋„คํ‹ฑ ์กฐ๋ช…์ œ์–ด์‹œ์Šคํ…œ์˜ ๊ฐœ๋…๊ณผ ๋ชจ์Šต์ด ๊ตฌํ˜„๋˜์—ˆ๋‹ค. ๋ณ‘๋™์—์„œ ์‚ฌ์šฉ๋  ์ˆ˜ ์žˆ๋Š” ์ฒœ์žฅ ๋งค์ž…ํ˜• ์กฐ๋ช…์ œ์–ด์‹œ์Šคํ…œ์€ ์ฒœ์žฅ์— ๋งค์ž…๋œ ์™ธํ•จ๊ณผ ์™ธํ•จ์˜ ๋‚ด์ธก์— ์Šฌ๋ผ์ด๋”ฉ์„ ํ†ตํ•ด ๊ฐ๋„ ์กฐ์ ˆ์ด ๊ฐ€๋Šฅํ•œ ๋‚ดํ•จ์œผ๋กœ ๊ตฌ์„ฑ๋œ๋‹ค. ์กฐ๋ช…๊ธฐ๊ตฌ๋Š” ์นจ๋Œ€์˜ ๊ธฐ์šธ๊ธฐ์— ๋”ฐ๋ผ ์กฐ๋ช…๊ธฐ๊ตฌ์˜ ๋ฐฉํ–ฅ, ๊ฐ๋„ ๋ฐ ๊ด‘์†์ด ๋™์ ์œผ๋กœ ์กฐ์ ˆ๋œ๋‹ค. ๊ธฐ์šธ๊ธฐ ์„ผ์„œ๋ฅผ ์‚ฌ์šฉ๋˜์–ด ์นจ๋Œ€ ๋“ฑ๋ฐ›์ด์˜ ๊ฐ๋„๊ฐ€ ๊ฐ์ง€๋˜๊ณ  ๊ธฐ์šธ๊ธฐ ๋ฐ์ดํ„ฐ๋Š” ์กฐ๋ช…์ œ์–ด ์žฅ์น˜๋กœ ์ „์†ก๋˜์–ด ์‚ฌ์ „์— ํ”„๋กœ๊ทธ๋ž˜๋ฐ๋œ ์กฐ๋ช…๊ธฐ๊ตฌ์˜ ๊ฐ๋„, ์ƒ‰์˜จ๋„ ๋ฐ ๊ด‘์†์ด ์ œ์–ด๋œ๋‹ค[34].

์นจ๋Œ€ ๊ฐ๋„ ๋ณ€ํ™”์— ๋”ฐ๋ผ ๋ˆˆ๋ถ€์‹ฌ์ด ์ตœ์†Œํ™”๋˜๊ณ  ์‚ฌ์šฉ์ž์—๊ฒŒ ์ตœ์ ์˜ ์กฐ๋ช…ํ™˜๊ฒฝ์ด ์ œ๊ณต๋  ์ˆ˜ ์žˆ๋‹ค. ํœด์‹์„ ์œ„ํ•ด ๊ธฐ๋Œ€๊ฑฐ๋‚˜, ์•‰์•„์„œ ์‹์‚ฌํ•˜๊ฑฐ๋‚˜, ์˜๋ฃŒ ์‹œ์ˆ ์„ ์œ„ํ•ด ๋ˆ„์›Œ ์žˆ๋Š” ๋“ฑ ์นจ๋Œ€์—์„œ์˜ ํ™˜์ž ์œ„์น˜๊ฐ€ ์ž์ฃผ ๋ฐ”๋€” ์ˆ˜ ์žˆ๋‹ค. ์˜ˆ๋ฅผ ๋“ค์–ด, ์นจ๋Œ€๊ฐ€ ๋…์„œ๋ฅผ ์œ„ํ•ด ๊ธฐ๋Œ€๋Š” ๊ฐ๋„๋กœ ์กฐ์ •๋˜๋ฉด ์กฐ๋ช…๊ธฐ๊ตฌ๋Š” ๋ฐฉํ–ฅ๊ณผ ๊ฐ๋„๊ฐ€ ์ˆ˜์ •๋˜์•„ ๋ชฉํ‘œ์— ์ง‘์ค‘๋œ ์กฐ๋ช…์ด ์ œ๊ณต๋œ๋‹ค. ์นจ๋Œ€๊ฐ€ ํŽธํ‰ํ•˜๊ฒŒ ๋ˆ„์›Œ ์žˆ๋Š” ๊ฐ๋„๋ฉด ์กฐ๋ช…๊ธฐ๊ตฌ์˜ ๋ฐฐ๊ด‘๋ถ„ํฌ๊ฐ€ ๋„“์–ด์ ธ ํŽธ์•ˆํ•œ ์กฐ๋ช…ํ™˜๊ฒฝ์ด ์ œ๊ณต๋  ์ˆ˜ ์žˆ์œผ๋ฉฐ, ์นจ๋Œ€ ๊ฐ๋„์— ๋”ฐ๋ผ ํ™˜์ž์˜ ์›€์ง์ž„์ด ์žˆ์„ ๋•Œ, ์กฐ๋ช…๊ธฐ๊ตฌ ๋ฐฉํ–ฅ์„ ๋™์ ์œผ๋กœ ์กฐ์ •ํ•˜์—ฌ ํ™˜์ž๊ฐ€ ํ•„์š”๋กœ ํ•˜๋Š” ๊ณณ์œผ๋กœ ์กฐ๋ช…๊ธฐ๊ตฌ๋ฅผ ๋น„์ถ”๋„๋ก ํ•˜์—ฌ ํ™œ๋™์— ํ•„์š”ํ•œ ์ตœ์ ์˜ ์กฐ๋ช…ํ™˜๊ฒฝ์„ ์ œ๊ณตํ•˜๋ฉฐ, ๋ˆˆ๋ถ€์‹ฌ์ด ์ตœ์†Œํ™”๋  ์ˆ˜ ์žˆ๋„๋ก ํ•œ๋‹ค.

ํ™˜์ž๊ฐ€ ์ž์ฃผ ์ˆ˜ํ–‰ํ•˜๋Š” ํ™œ๋™์— ๋งž๊ฒŒ ๋ฏธ๋ฆฌ ์กฐ๋ช…ํ™˜๊ฒฝ์˜ ๋งž์ถค ์„ค์ •์ด ๊ฐ€๋Šฅํ•˜๋ฉฐ, ์ด๋Š” ์นจ๋Œ€์˜ ๊ธฐ์šธ๊ธฐ์— ๋”ฐ๋ผ ์กฐ๋ช…๊ธฐ๊ตฌ๊ฐ€ ์ œ์–ด๋˜์–ด ์กฐ๋ช…์ด ํ•ญ์ƒ ์ž‘์—…์— ์ ํ•ฉํ•˜๋„๋ก ์กฐ์ •๋  ์ˆ˜ ์žˆ๊ธฐ ๋•Œ๋ฌธ์ด๋‹ค. ์•„์นจ์— ๊ธฐ์ƒ์„ ์œ„ํ•œ ์ผ๋ฐ˜์กฐ๋ช…, ๋…์„œ๋‚˜ ์ง„๋ฃŒ๋ฅผ ์œ„ํ•œ ์ง‘์ค‘์กฐ๋ช…, ์ด๋™์„ ์œ„ํ•œ ์ „๋ฐ˜์กฐ๋ช…๊ณผ TV ์‹œ์ฒญ์„ ์œ„ํ•œ ๊ฐ„์ ‘์กฐ๋ช…๊ณผ ๊ฐ™์€ ์ƒํ™ฉ์ด ํฌํ•จ๋œ๋‹ค.

Unreal Engine ๋‚ด ์นจ๋Œ€ ๊ฐ๋„ ๋Œ€์‘ ์กฐ๋ช…์ œ์–ด์‹œ์Šคํ…œ์ด ๊ตฌํ˜„๋˜์—ˆ๋‹ค. ์ผ๋ฐ˜์กฐ๋ช…ํ™˜๊ฒฝ, ์ง‘์ค‘์กฐ๋ช…ํ™˜๊ฒฝ, ์ „๋ฐ˜์กฐ๋ช…ํ™˜๊ฒฝ, ๊ฐ„์ ‘์กฐ๋ช…ํ™˜๊ฒฝ 4๊ฐ€์ง€ ์ƒํ™ฉ์ด๋ฉฐ, Table 6์— ๋‚˜ํƒ€๋‚ด์—ˆ๋‹ค.

์ผ๋ฐ˜์กฐ๋ช…ํ™˜๊ฒฝ์€ ์‚ฌ์šฉ์ž๊ฐ€ ๋ˆ„์›Œ ์žˆ์–ด ์นจ๋Œ€๊ฐ€ ํ‰ํ‰ํ•œ ์œ„์น˜์ธ ์นจ๋Œ€ ๋“ฑ๋ฐ›์ด์˜ ๊ธฐ์šธ๊ธฐ๊ฐ€ 0ยฐ์ผ ๋•Œ ์ ์šฉ๋œ๋‹ค. ์กฐ๋ช…๊ธฐ๊ตฌ๋Š” ํŠน์ • ์ž‘์—…์ด ์ˆ˜ํ–‰๋˜์ง€ ์•Š๋Š” ํœด์‹ ์ƒํƒœ ํ˜น์€ ์•„์นจ ์‹œ๊ฐ„์ด๋ฉด ๊ธฐ์ƒ ์ค‘์ด๋ผ๊ณ  ๊ฐ์ง€ํ•œ๋‹ค. ์กฐ๋ช…๊ธฐ๊ตฌ์˜ ๋ฐฐ๊ด‘์€ 40ยฐ๋กœ ๋น›์ด ๊ณต๊ฐ„ ์ „์ฒด์— ๊ณ ๋ฅด๊ฒŒ ํผ์งˆ ์ˆ˜ ์žˆ๋„๋ก ํ•œ๋‹ค.

Table 6. Implementation of the bed angle-responsive lighting control system in Unreal Engine

../../Resources/kiiee/JIEIE.2025.39.4.249/tb6.png

์ง‘์ค‘์กฐ๋ช…ํ™˜๊ฒฝ์€ ์นจ๋Œ€ ๋“ฑ๋ฐ›์ด์˜ ๊ธฐ์šธ๊ธฐ๊ฐ€ 40ยฐ ๊ธฐ์šธ์–ด์ ธ ์žˆ๋Š” ๊ฒฝ์šฐ ์‚ฌ์šฉ์ž๊ฐ€ ๋…์„œ ํ˜น์€ ์˜๋ฃŒ์ง„์˜ ์ง„๋ฃŒ์™€ ๊ฐ™์ด ์ง‘์ค‘๋œ ์กฐ๋ช…์ด ํ•„์š”ํ•œ ์ž‘์—… ์ค‘์ด๋ผ๊ณ  ๊ฐ์ง€ํ•œ๋‹ค. ์กฐ๋ช…๊ธฐ๊ตฌ๋Š” ๋ฐฐ๊ด‘์„ 20ยฐ๋กœ ์ขํ˜€ ๋…์„œ ์ž๋ฃŒ๋‚˜ ์ฒ˜์น˜๊ฐ€ ํ•„์š”ํ•œ ์ข์€ ์˜์—ญ์— ๋ฐ๊ณ  ์ง‘์ค‘๋œ ์กฐ๋ช…์„ ์ œ๊ณตํ•œ๋‹ค.

์ „๋ฐ˜์กฐ๋ช…ํ™˜๊ฒฝ์€ ์นจ๋Œ€ ๋“ฑ๋ฐ›์ด์˜ ๊ธฐ์šธ๊ธฐ๊ฐ€ 60ยฐ ~ 90ยฐ๋กœ ๊ธฐ์šธ์–ด์ง€๋ฉด ์‚ฌ์šฉ์ž๊ฐ€ ์นจ๋Œ€ ๋ฐ–์œผ๋กœ ๋ฒ—์–ด๋‚˜ ์ด๋™ํ•˜๊ธฐ ์œ„ํ•ด ๊ณต๊ฐ„ ๋‚ด ์ „์ฒด์ ์ธ ๋ฐ๊ธฐ๊ฐ€ ํ•„์š”ํ•˜๋‹ค๊ณ  ๊ฐ์ง€ํ•œ๋‹ค. ์กฐ๋ช…๊ธฐ๊ตฌ์˜ ๋ฐฐ๊ด‘์ด 60ยฐ๋กœ ์กฐ์ •๋˜์–ด ๊ณต๊ฐ„ ๋‚ด๋ถ€์— ๋„“๊ณ  ๋ถ€๋“œ๋Ÿฌ์šด ์กฐ๋ช…์œผ๋กœ ๋น„์ถ˜๋‹ค.

๊ฐ„์ ‘์กฐ๋ช…ํ™˜๊ฒฝ์€ ์นจ๋Œ€ ๋“ฑ๋ฐ›์ด์˜ ๊ธฐ์šธ๊ธฐ๊ฐ€ 0ยฐ ํ˜น์€ 60ยฐ์ผ ๋•Œ ์ˆ˜๋ฉด ์ค‘ ๋˜๋Š” TV ์‹œ์ฒญ๊ณผ ๊ฐ™์ด ์‚ฌ์šฉ์ž์—๊ฒŒ ์ง์ ‘์ ์ธ ์กฐ๋ช…์„ ๋น„์ถ”์ง€ ์•Š๊ธฐ ์œ„ํ•œ ์กฐ๋ช…ํ™˜๊ฒฝ์ด ํ•„์š”ํ•˜๋‹ค๊ณ  ๊ฐ์ง€๋œ๋‹ค. ์กฐ๋ช…๊ธฐ๊ตฌ๋Š” ๋ฐฐ๊ด‘์„ 60ยฐ๋กœ ๋„“ํ˜€์„œ ๊ทผ์ฒ˜ ๋ฒฝ์ด๋‚˜ ์ฒœ์žฅ์„ ํ–ฅํ•˜๋„๋ก ์กฐ์ •๋˜์–ด TV ํ™”๋ฉด์˜ ๋ฐ˜์‚ฌ๋‚˜ ์กฐ๋ช…์ด ๋ˆˆ์— ์ง์ ‘์ ์œผ๋กœ ๋“ค์–ด์™€ ์ƒ๊ธฐ๋Š” ๋ˆˆ๋ถ€์‹ฌ์„ ์ตœ์†Œํ™”ํ•œ๋‹ค.

2) ๋กœ๋ด‡ํŒ” ์ด์šฉํ•œ ์กฐ๋ช…์ œ์–ด์‹œ์Šคํ…œ: ์ด๋™, ๊ฐ๋„ยทํšŒ์ „, ๊ด‘ํ•™ ์žฅ์น˜ ์ œ์–ด

๋กœ๋ด‡์— ๊ด€ํ•œ ๊ด€์‹ฌ์ด ๋†’์•„์ง€๊ณ  ์žˆ๋Š” ์ƒํ™ฉ์—์„œ ๋กœ๋ด‡ ํŒ”์ด ํ™œ์šฉ๋œ ํ‚ค๋„คํ‹ฑ ์กฐ๋ช…์ œ์–ด์‹œ์Šคํ…œ์˜ ์ œ์•ˆ์ด ์‹œ์˜์ ์ ˆํ•  ๊ฒƒ์œผ๋กœ ํŒ๋‹จ๋œ๋‹ค. ๋ชจ๋“  ๋ฐฉํ–ฅ์œผ๋กœ ์›€์ง์ผ ์ˆ˜ ์žˆ๋Š” ๋กœ๋ด‡ ํŒ”๊ณผ ๊ด‘ํ•™์  ๋ณ€ํ™”๊ฐ€ ๊ฐ€๋Šฅํ•œ ์กฐ๋ช…๊ธฐ๊ตฌ๊ฐ€ ๊ฒฐํ•ฉ๋˜์–ด ๋™์ ์ธ ์›€์ง์ž„์ด ๊ตฌํ˜„๋˜๋Š” ๊ฒƒ์ด๋‹ค. ๋กœ๋ด‡ ํŒ”๊ณผ ํ†ตํ•ฉ๋œ ์กฐ๋ช…์ œ์–ด์‹œ์Šคํ…œ์€ ํ–ฅ์ƒ๋œ ์œ ์—ฐ์„ฑ๊ณผ ์ •๋ฐ€๋„๋ฅผ ์ œ๊ณตํ•˜์—ฌ 3์ฐจ์›์—์„œ ์ „์ฒด ๋ฒ”์œ„์˜ ์›€์ง์ž„์ด ๊ฐ€๋Šฅํ•˜๊ฒŒ ๋œ๋‹ค. ์‹ค์‹œ๊ฐ„ ์„ผ์„œ ๋ฐ์ดํ„ฐ ๋˜๋Š” ์‚ฌ์ „ ํ”„๋กœ๊ทธ๋ž˜๋ฐํ•œ ์‹œ๋‚˜๋ฆฌ์˜ค๋ฅผ ๊ธฐ๋ฐ˜์œผ๋กœ ์กฐ๋ช…๊ธฐ๊ตฌ์˜ ์œ„์น˜์™€ ๊ฐ๋„๊ฐ€ ๋™์ ์œผ๋กœ ์ œ์–ด๋œ๋‹ค.

์ด๋Ÿฌํ•œ ํ‚ค๋„คํ‹ฑ ์กฐ๋ช…์ œ์–ด์‹œ์Šคํ…œ์€ ์‚ฌ์šฉ์ž๋‚˜ ๋ฌผ์ฒด์˜ ์›€์ง์ž„์— ๋ฐ˜์‘ํ•˜๊ณ  ์œ„์น˜๋ฅผ ์ถ”์ ํ•˜์—ฌ ์ƒํ™ฉ ๋ณ€ํ™”์— ๋”ฐ๋ผ ์ตœ์ ํ™”๋œ ์กฐ๋ช… ์กฐ๊ฑด์„ ์ œ๊ณตํ•  ์ˆ˜ ์žˆ๋‹ค. ์˜ˆ๋ฅผ ๋“ค์–ด, ์‚ฌ์šฉ์ž ํ™œ๋™์„ ๋”ฐ๋ผ ๋…์„œ๋‚˜ ์š”๋ฆฌ ๋“ฑ์˜ ์ž‘์—…์— ๋งž๊ฒŒ ์กฐ๋ช…๊ธฐ๊ตฌ์˜ ๊ด‘์†๊ณผ ๊ฐ๋„๊ฐ€ ์ œ์–ด๊ณ  ํœด์‹ ์‹œ๊ฐ„์—๋Š” ๋ถ€๋“œ๋Ÿฌ์šด ์ฃผ๋ณ€ ์กฐ๋ช…์ด ์ œ๊ณต๋  ์ˆ˜ ์žˆ๋‹ค. ์‚ฐ์—… ํ™˜๊ฒฝ์—์„œ ๋กœ๋ด‡ ํŒ”์€ ์ž‘์—…์ž๋‚˜ ๊ธฐ๊ณ„์™€ ํ•จ๊ป˜ ์›€์ง์ผ ์ˆ˜ ์žˆ์œผ๋ฉฐ, ๊ทธ๋ฆผ์ž๊ฐ€ ์ƒ๊ธฐ์ง€ ์•Š๋„๋ก ์ œ์–ดํ•˜๋ฉด์„œ ์ž‘์—…๋ณ„ ์กฐ๋ช…์„ ์ œ๊ณตํ•  ์ˆ˜ ์žˆ๋‹ค. ์˜๋ฃŒ ํ™˜๊ฒฝ์—์„œ ์˜๋ฃŒ์ง„๊ณผ ์˜๋ฃŒ์žฅ๋น„๋ฅผ ์ •ํ™•ํ•˜๊ฒŒ ์ถ”์ ํ•˜๊ณ  ํ•„์š”ํ•œ ๊ณณ์— ์ง‘์ค‘์กฐ๋ช…์„ ์ œ๊ณตํ•  ์ˆ˜ ์žˆ๋‹ค. ๋˜ํ•œ, ๋กœ๋ด‡ ํŒ” ์‹œ์Šคํ…œ์˜ ๊ธฐ๊ณ„ํ•™์Šต ๊ธฐ๋Šฅ์„ ํ†ตํ•ด ํŠน์ • ์˜๋ฃŒ ์ž‘์—…์— ๋Œ€ํ•œ ์ตœ์ ์˜ ์กฐ๋ช…ํ™˜๊ฒฝ ๊ตฌ์„ฑ์„ ์ €์žฅํ•˜๊ณ  ๋ถˆ๋Ÿฌ์˜ฌ ์ˆ˜ ์žˆ๋‹ค. ์ด์ „ ์‚ฌ์šฉ ํŒจํ„ด์„ ๋ถ„์„ํ•˜์—ฌ ์ˆ˜ํ–‰๋˜๋Š” ์˜๋ฃŒ์‹œ์ˆ  ์œ ํ˜•์— ๋”ฐ๋ผ ์กฐ๋ช…๊ธฐ๊ตฌ์˜ ๋ฐฐ๊ด‘ ๋ถ„ํฌ, ๊ด‘์† ๋ฐ ์ƒ‰์˜จ๋„๊ฐ€ ์ž๋™์œผ๋กœ ์ œ์–ด๋  ์ˆ˜ ์žˆ๋‹ค.

Unreal Engine์„ ํ†ตํ•ด ๋กœ๋ด‡ ํŒ”๊ณผ ํ†ตํ•ฉ๋œ ํ‚ค๋„คํ‹ฑ ์กฐ๋ช…์ œ์–ด์‹œ์Šคํ…œ์ด ๋‹ค์Œ๊ณผ ๊ฐ™์ด ๊ตฌํ˜„๋˜์—ˆ๋‹ค. ์ผ๋ฐ˜์กฐ๋ช…ํ™˜๊ฒฝ, ์ง‘์ค‘์กฐ๋ช…ํ™˜๊ฒฝ, ์ „๋ฐ˜์กฐ๋ช…ํ™˜๊ฒฝ, ๊ฐ„์ ‘์กฐ๋ช…ํ™˜๊ฒฝ 4๊ฐ€์ง€ ์ƒํ™ฉ์ด๋ฉฐ, Table 7์— ๋‚˜ํƒ€๋‚ด์—ˆ๋‹ค.

์ผ๋ฐ˜์กฐ๋ช…ํ™˜๊ฒฝ์€ ์˜์ž ์œ„์— ์‚ฌ์šฉ์ž๊ฐ€ ๋˜‘๋ฐ”๋กœ ์•‰์•„ ์žˆ๋Š” ์ƒํƒœ์ด๋ฉฐ, ์˜์ž ๋“ฑ๋ฐ›์ด์˜ ๊ธฐ์šธ๊ธฐ๊ฐ€ 90ยฐ์ผ ๋•Œ ์ ์šฉ๋œ๋‹ค. ์กฐ๋ช…๊ธฐ๊ตฌ๋Š” ์ฝ๊ธฐ, ์“ฐ๊ธฐ, ๋…ธํŠธ๋ถ ์ž‘์—… ๋“ฑ ๊ฐ€๋ฒผ์šด ์ž‘์—… ์ค‘์ด๋ผ๊ณ  ๊ฐ์ง€ํ•œ๋‹ค. ์ฑ…์ƒ ์•ž์ชฝ ์ฒœ์žฅ์— ์„ค์น˜๋œ ์กฐ๋ช…๊ธฐ๊ตฌ๋Š” ๊ด€์ ˆ ๋ถ€์œ„๋ฅผ ํšŒ์ „์‹œ์ผœ ์ฑ…์ƒ ์œ„ ์˜์—ญ์„ ๋น„์ถ”๋„๋ก ํ•œ๋‹ค. ์กฐ๋ช…๊ธฐ๊ตฌ์˜ ๋ฐฐ๊ด‘์€ 60ยฐ๋กœ ํ•˜์—ฌ ์ž‘์—… ๊ณต๊ฐ„ ์ „์ฒด์— ์ผ๋ฐ˜์ ์ธ ์กฐ๋ช…ํ™˜๊ฒฝ์„ ์ œ๊ณตํ•œ๋‹ค.

์ง‘์ค‘์กฐ๋ช…ํ™˜๊ฒฝ์€ ์˜์ž ๋“ฑ๋ฐ›์ด์˜ ๊ธฐ์šธ๊ธฐ๊ฐ€ 70ยฐ ์ดํ•˜๋กœ ๋ฏธ์„ธ ์ž‘์—…์„ ์œ„ํ•ด ์‚ฌ์šฉ์ž๊ฐ€ ๋ชธ์„ ์•ž์œผ๋กœ ๊ธฐ์šธ์˜€๋‹ค๊ณ  ํŒ๋‹จํ•˜์—ฌ ์ง‘์ค‘๋œ ์กฐ๋ช…์ด ํ•„์š”ํ•œ ์ž‘์—… ์ค‘์ด๋ผ๊ณ  ๊ฐ์ง€ํ•œ๋‹ค. ์กฐ๋ช…๊ธฐ๊ตฌ๋Š” ๋ฐฐ๊ด‘์„ 20ยฐ๋กœ ์ขํžˆ๊ณ  ์‚ฌ์šฉ์ž๊ฐ€ ์ž‘์—… ์˜์—ญ์—์„œ ์†์ด๋‚˜ ๋ฌผ์ฒด๋ฅผ ์›€์ง์ด๋ฉด ๋กœ๋ด‡ ํŒ”์ด ์ด๋Ÿฌํ•œ ์›€์ง์ž„์„ ์ถ”์ ํ•˜์—ฌ ์กฐ๋ช…๊ธฐ๊ตฌ ๊ฐ๋„๋ฅผ ์กฐ์ •ํ•˜์—ฌ ์กฐ๋ช…์˜ ์ดˆ์ ์„ ์œ ์ง€ํ•œ๋‹ค.

์ „๋ฐ˜์กฐ๋ช…ํ™˜๊ฒฝ์€ ๊ฐœ์ธ ์ž‘์—…์—์„œ ๊ทธ๋ฃน ์ž‘์—…์œผ๋กœ ํ™œ๋™์ด ๋ณ€๊ฒฝ๋จ์— ๋”ฐ๋ผ ๋” ๋„“์€ ์˜์—ญ์„ ์œ„ํ•œ ์กฐ๋ช…์ด ํ•„์š”ํ•˜๋‹ค๊ณ  ๊ฐ์ง€ํ•œ๋‹ค. ์กฐ๋ช…๊ธฐ๊ตฌ๋Š” ๋ฐฐ๊ด‘์„ 60ยฐ๋กœ ์กฐ์ •๋˜๊ณ  ์ฒœ์žฅ์ชฝ์œผ๋กœ ์ด๋™๋˜์–ด ๋ชจ๋“  ์‚ฌ์šฉ์ž์—๊ฒŒ ์กฐ๋ช…์ด ์ž˜ ๋น„์ถ”๋„๋ก ์ œ์–ด๋œ๋‹ค.

๊ฐ„์ ‘์กฐ๋ช…ํ™˜๊ฒฝ์€ ์˜์ž ๋“ฑ๋ฐ›์ด์˜ ๊ธฐ์šธ๊ธฐ๊ฐ€ 100ยฐ ์ด์ƒ์œผ๋กœ ์‚ฌ์šฉ์ž๋Š” ์˜์ž๋ฅผ ๋’ค๋กœ ์ –ํ˜€์„œ ํŽธ์•ˆํ•œ ์ž์„ธ๋กœ ๋ฏธ๋””์–ด๋ฅผ ์‹œ์ฒญํ•˜๊ฑฐ๋‚˜ ํœด์‹์„ ์ทจํ•˜๊ณ  ์žˆ๋‹ค๊ณ  ๊ฐ์ง€ํ•œ๋‹ค. ์กฐ๋ช…๊ธฐ๊ตฌ๋Š” ๋ฐฐ๊ด‘์„ 60ยฐ์˜ ๋„“์€ ๋น›์œผ๋กœ ํ•˜์—ฌ ๊ทผ์ฒ˜ ๋ฒฝ์ด๋‚˜ ์ฒœ์žฅ์„ ํ–ฅํ•˜๋„๋ก ์กฐ์ •ํ•œ๋‹ค. ๋กœ๋ด‡ ํŒ”์€ ์‚ฌ์šฉ์ž์˜ ์›€์ง์ž„์— ์ ์‘ํ•˜์—ฌ ๊ฐ„์ ‘์กฐ๋ช…์„ ์œ ์ง€ํ•˜๊ธฐ ์œ„ํ•ด ์Šค์Šค๋กœ ํƒ€๊ฒŸ ์œ„์น˜๋ฅผ ๋ณ€๊ฒฝํ•  ์ˆ˜ ์žˆ๋‹ค.

Table 7. Implementation of kinetic lighting control systems utilizing robot arms and optical adjustments in Unreal Engine

../../Resources/kiiee/JIEIE.2025.39.4.249/tb7.png

3) ์ด๋™์‹ ์Šคํƒ ๋“œ ์กฐ๋ช…์ œ์–ด์‹œ์Šคํ…œ: ์ด๋™, ๊ฐ๋„ยทํšŒ์ „, ๊ด‘ํ•™ ์žฅ์น˜ ์ œ์–ด

์ด๋™์‹ ํ‚ค๋„คํ‹ฑ ์กฐ๋ช…์ œ์–ด์‹œ์Šคํ…œ์€ ์กฐ๋ช…๊ธฐ๊ตฌ ์ตœํ•˜๋‹จ์˜ ๊ธฐ์ดˆ๋ถ€, ์นด๋ฉ”๋ผ ๋ชจ๋“ˆ, ํšŒ์ „ ๋ฐ ๊ฐ๋„ ์กฐ์ ˆ์ด ๊ฐ€๋Šฅํ•œ ์Šคํƒ ๋“œ ์กฐ๋ช…์„ ํฌํ•จํ•œ๋‹ค. ๊ธฐ์ดˆ๋ถ€๋Š” ๋กœ๋ด‡์ฒญ์†Œ๊ธฐ์ฒ˜๋Ÿผ ๋ชจํ„ฐ, ๋ฐ”ํ€ด ๋“ฑ์œผ๋กœ ๊ตฌ์„ฑ๋˜๋ฉฐ ์‹ค์‹œ๊ฐ„ ์ง€๋„ ์ƒ์„ฑ์„ ํ†ตํ•ด ์‚ฌ์šฉ์ž์˜ ํ™œ๋™์— ๋”ฐ๋ผ ๊ณต๊ฐ„์„ ํƒ์ƒ‰ํ•˜์—ฌ ์ตœ์ ์˜ ์œ„์น˜๋กœ ์ด๋™๋  ์ˆ˜ ์žˆ๋‹ค. ์นด๋ฉ”๋ผ ๋ชจ๋“ˆ์€ ์‚ฌ์šฉ์ž์˜ ์ƒํ™ฉ์ธ์ง€๋ฅผ ์œ„ํ•ด ์‹ค์‹œ๊ฐ„ ํƒ์ง€๋ฅผ ์ˆ˜ํ–‰ํ•˜๊ณ , ๊ฐ๋„ ์กฐ์ ˆํ˜• ์Šคํƒ ๋“œ๋Š” ๊ธฐ์ดˆ๋ถ€์— ๋ถ€์ฐฉ๋˜์–ด ๊ด€์ ˆ์„ ํ†ตํ•ด ํšŒ์ „ ๋ฐ ๊ฐ๋„ ์กฐ์ ˆ์ด ๊ฐ€๋Šฅํ•œ ์กฐ๋ช…๊ธฐ๊ตฌ๋ฅผ ํฌํ•จํ•œ๋‹ค.

์ด๋Ÿฌํ•œ ํ‚ค๋„คํ‹ฑ ์กฐ๋ช…์ œ์–ด์‹œ์Šคํ…œ์€ ์กฐ๋ช…๊ธฐ๊ตฌ๊ฐ€ ํŠน์ • ๋ฌผ์ฒด๋‚˜ ์‚ฌ์šฉ์ž์—๊ฒŒ ๋” ๊ฐ€๊นŒ์ด ์ด๋™ํ•  ์ˆ˜ ์žˆ์–ด ์ตœ์  ์กฐ๋ช… ํ™˜๊ฒฝ์„ ๊ตฌํ˜„ํ•  ์ˆ˜ ์žˆ๊ณ , ๊ทธ๋ฆผ์ž๋ฅผ ์ค„์ด๋Š” ์กฐ๋ช… ํ™˜๊ฒฝ์„ ์ œ๊ณตํ•  ์ˆ˜ ์žˆ๋‹ค. ์ด๋™์„ฑ ๋ฐ ์‹ค์‹œ๊ฐ„ ๋งคํ•‘ ๊ธฐ๋Šฅ์„ ํ†ตํ•ด ์ด ์‹œ์Šคํ…œ์€ ํŠน์ • ์‚ฌ์šฉ์ž ์›€์ง์ž„์ด๋‚˜ ๋ฌผ์ฒด์— ์ •ํ™•ํ•˜๊ฒŒ ๋ฐ˜์‘ํ•  ์ˆ˜ ์žˆ๋‹ค. ์ด๋Ÿฌํ•œ ์ ์‘์„ฑ์€ ๋‹ค๋ชฉ์  ๊ณต๊ฐ„๊ณผ ๊ฐ™์ด ์กฐ๋ช… ์š”๊ตฌ์‚ฌํ•ญ์ด ์ž์ฃผ ๋ณ€๊ฒฝ๋  ์ˆ˜ ์žˆ๋Š” ํ™˜๊ฒฝ์—์„œ ์ค‘์š”ํ•  ์ˆ˜ ์žˆ๋‹ค. ์ž‘์—… ์ค‘์— ์กฐ๋ช…๊ธฐ๊ตฌ๋Š” ๋” ๊ฐ€๊นŒ์ด ์ด๋™ํ•˜์—ฌ ๊ณ ๋ฐ์€ ์ž‘์—… ์กฐ๋ช…์„ ์ œ๊ณตํ•  ์ˆ˜ ์žˆ๋‹ค.

์˜ˆ๋ฅผ ๋“ค์–ด, ์˜๋ฃŒ ํ™˜๊ฒฝ์—์„œ ํ™˜์ž๋ฅผ ๊ฒ€์‚ฌํ•˜๊ฑฐ๋‚˜ ์น˜๋ฃŒํ•  ๋•Œ ํ™˜์ž์˜ ํŽธ์•ˆํ•จ์„ ์œ„ํ•ด ์ฃผ๋ณ€ ์กฐ๋ช…์€ ์œ ์ง€๋˜๋ฉด์„œ ํŠน์ • ๋ถ€์œ„๋งŒ ์ง‘์ค‘์กฐ๋ช…์ด ์ œ๊ณต๋  ์ˆ˜ ์žˆ๋‹ค. ํŒ๋งค์‹œ์„ค์ด ํ™˜๊ฒฝ์—์„œ ํŠน์ • ์ œํ’ˆ์ด๋‚˜ ์˜์—ญ์ด ๋น›์œผ๋กœ ๊ฐ•์กฐ๋  ์ˆ˜ ์žˆ์œผ๋ฉฐ ๋ถˆํ•„์š”ํ•œ ๋ถ€๋ถ„์˜ ์กฐ๋ช…์„ ์ค„์ผ ์ˆ˜๋„ ์žˆ๋‹ค. ๋˜ํ•œ, ๋ฐ”๋‹ฅ์—์„œ ์ž์œจ์ ์œผ๋กœ ์ด๋™ํ•˜์—ฌ ์—ฌ๋Ÿฌ ์กฐ๋ช… ์š”๊ตฌ์‚ฌํ•ญ์ด ์ถฉ์กฑ๋  ์ˆ˜ ์žˆ์œผ๋ฏ€๋กœ, ์—ฌ๋Ÿฌ ๊ฐœ์˜ ๊ณ ์ •๋œ ์กฐ๋ช…์‹œ์Šคํ…œ์˜ ์„ค์น˜ ํ•„์š”์„ฑ์ด ์ค„์–ด๋“ ๋‹ค. ์ด๋™์‹ ์Šคํƒ ๋“œ ์กฐ๋ช…์ œ์–ด์‹œ์Šคํ…œ์€ ์ ‘๊ทผํ•˜๊ธฐ ์–ด๋ ค์šด ๊ณณ์ด๋‚˜ ์ถ”๊ฐ€ ๋ฐฐ์„ ์ด๋‚˜ ์ „์› ์—ฐ๊ฒฐ์ด ์–ด๋ ค์šด ๊ณต๊ฐ„์—์„œ ํ™œ์šฉ ๊ฐ€๋Šฅํ•˜๋‹ค.

Unreal Engine ๋‚ด ์ด๋™์‹ ๊ฐ๋„ ์กฐ์ ˆํ˜• ์Šคํƒ ๋“œ ์กฐ๋ช…์ œ์–ด์‹œ์Šคํ…œ์€ ๋‹ค์Œ๊ณผ ๊ฐ™์ด ๊ตฌํ˜„๋˜์—ˆ๋‹ค. ์ผ๋ฐ˜์กฐ๋ช…ํ™˜๊ฒฝ, ์ง‘์ค‘์กฐ๋ช…ํ™˜๊ฒฝ, ์ „๋ฐ˜์กฐ๋ช…ํ™˜๊ฒฝ, ๊ฐ„์ ‘์กฐ๋ช…ํ™˜๊ฒฝ 4๊ฐ€์ง€ ์ƒํ™ฉ์ด๋ฉฐ, Table 8์— ๋‚˜ํƒ€๋‚ด์—ˆ๋‹ค.

์ผ๋ฐ˜์กฐ๋ช…ํ™˜๊ฒฝ์€ ์‚ฌ์šฉ์ž๊ฐ€ ์ฝ๊ธฐ, ์“ฐ๊ธฐ, ๋…ธํŠธ๋ถ ์ž‘์—… ๋“ฑ ๊ฐ€๋ฒผ์šด ์ž‘์—… ์ค‘์ด๋ผ๊ณ  ๊ฐ์ง€๋˜๋Š” ์ƒํ™ฉ์ด๋‹ค. ์กฐ๋ช…๊ธฐ๊ตฌ์˜ ๋ฐฐ๊ด‘์€ 40ยฐ๋กœ ์„ค์ •๋˜์–ด ์ „์ฒด์— ๊ท ์ผํ•œ ์กฐ๋ช…์„ ์ œ๊ณตํ•œ๋‹ค. ๋ฐ”๋‹ฅ์— ์„ค์น˜๋˜๋ฉฐ ์ž์œจ ์ด๋™ ๊ธฐ๋Šฅ์„ ๊ฐ–์ถ˜ ์กฐ๋ช…๊ธฐ๊ตฌ๊ฐ€ ์˜์ž ๊ทผ์ฒ˜์— ์œ„์น˜ํ•˜๊ณ  ๊ด€์ ˆ ๋ถ€์œ„๋ฅผ ํšŒ์ „์‹œ์ผœ ์ž‘์—… ์˜์—ญ์„ ๋น„์ถ”๋„๋ก ํ•œ๋‹ค. ์‚ฌ์šฉ์ž์˜ ์›€์ง์ž„์— ๋ฐ˜์‘๋˜์–ด ์œ„์น˜๊ฐ€ ์ œ์–ด๋˜์–ด ๊ทธ๋ฆผ์ž๋ฅผ ์ตœ์†Œํ™”ํ•˜๋Š” ๋™์‹œ์— ์กฐ๋ช…๊ธฐ๊ตฌ๋ฅผ ์‚ฌ์šฉ์ž์˜ ์ž‘์—… ๊ณต๊ฐ„์— ๋” ๊ฐ€๊น๊ฒŒ ์œ ์ง€๋˜๊ฒŒ ํ•œ๋‹ค.

์ง‘์ค‘์กฐ๋ช…ํ™˜๊ฒฝ์€ ์ข€๋” ์ง‘์ค‘๋œ ์กฐ๋ช…์ด ํ•„์š”ํ•œ ์ž‘์—… ์ค‘์ด๋ผ๊ณ  ๊ฐ์ง€๋˜๋Š” ๊ฒฝ์šฐ์ด๋ฉฐ, ์กฐ๋ช…๊ธฐ๊ตฌ๋Š” ๋ฐฐ๊ด‘์„ 20ยฐ๋กœ ์ขํžˆ๊ณ  ์‚ฌ์šฉ์ž๊ฐ€ ์ž‘์—… ์˜์—ญ์—์„œ ์†์ด๋‚˜ ๋ฌผ์ฒด๋ฅผ ์›€์ง์ด๋ฉด ์Šคํƒ ๋“œ๊ฐ€ ์›€์ง์ž„์„ ๋ฌผ๋ฆฌ์ ์œผ๋กœ ์ถ”์ ํ•˜์—ฌ ์ž‘์—… ํ‘œ๋ฉด์— ์ง‘์ค‘๋œ ์กฐ๋ช…์„ ์ œ๊ณตํ•œ๋‹ค. ์กฐ๋ช…๊ธฐ๊ตฌ๊ฐ€ ๋ฐ”๋‹ฅ์— ์œ„์น˜ํ•˜๊ธฐ ๋•Œ๋ฌธ์— ๊ฐ€๊น๊ณ  ์ •ํ™•ํ•œ ์กฐ๋ช…์„ ์ œ๊ณตํ•˜์—ฌ ์‚ฌ์šฉ์ž์˜ ์‹ ์ฒด๋‚˜ ๋ฌผ์ฒด๋กœ ์ธํ•œ ๊ทธ๋ฆผ์ž ๊ฐ€๋Šฅ์„ฑ์„ ์ค„์ด๋ฉฐ, ์‚ฌ์šฉ์ž์˜ ์›€์ง์ž„์„ ์ •ํ™•ํ•˜๊ฒŒ ๋”ฐ๋ผ๊ฐˆ ์ˆ˜ ์žˆ๋‹ค.

์ „๋ฐ˜์กฐ๋ช…ํ™˜๊ฒฝ์€ ๊ฐœ์ธ ์ž‘์—…์—์„œ ๊ทธ๋ฃน ์ž‘์—…์œผ๋กœ ํ™œ๋™ ๋“ฑ์˜ ๋ณ€ํ™”๋  ๋•Œ ๋” ๋„“์€ ์˜์—ญ์„ ์œ„ํ•œ ์กฐ๋ช…์ด ํ•„์š”ํ•˜๋‹ค๊ณ  ํŒ๋‹จ๋  ๋•Œ ์‹คํ–‰๋œ๋‹ค. ์กฐ๋ช…๊ธฐ๊ตฌ์˜ ๋ฐฐ๊ด‘์ด 60ยฐ๋กœ ์กฐ์ •๋˜๊ณ  ๊ณต๊ฐ„ ๋‚ด์—์„œ ์ด๋™๋˜์–ด ์ „์ฒด ์‚ฌ์šฉ์ž ๋˜๋Š” ํŠน์ •ํ•œ ์˜์—ญ์„ ์ „๋ฐ˜์ ์œผ๋กœ ๋น„์ถ”๋Š” ์กฐ๋ช… ํ™˜๊ฒฝ์ด ์ œ๊ณต๋œ๋‹ค.

๊ฐ„์ ‘์กฐ๋ช…ํ™˜๊ฒฝ์€ ํŽธ์•ˆํ•œ ์ž์„ธ๋กœ ๋ฏธ๋””์–ด๋ฅผ ์‹œ์ฒญํ•˜๊ฑฐ๋‚˜ ํœด์‹์„ ์ทจํ•˜๊ณ  ์žˆ๋‹ค๊ณ  ๊ฐ์ง€๋  ๋•Œ ์ œ๊ณต๋œ๋‹ค. ์กฐ๋ช…๊ธฐ๊ตฌ์˜ ๋ฐฐ๊ด‘์€ 60ยฐ์˜ ๋„“์€ ๋น›์„ ์‚ฌ์šฉํ•˜์—ฌ ๊ทผ์ฒ˜ ๋ฒฝ์ด๋‚˜ ์ฒœ์žฅ์„ ํ–ฅํ•˜๋„๋ก ์ œ์–ด๋œ๋‹ค. ํšจ๊ณผ์ ์ธ ๊ฐ„์ ‘์กฐ๋ช…์„ ์œ„ํ•ด ๋ฌผ๋ฆฌ์ ์œผ๋กœ ๋†’์ด๊ฐ€ ๋‚ฎ์ถ”์–ด์ง„ ์กฐ๋ช…์ด ์ œ๊ณต๋  ์ˆ˜ ์žˆ๋‹ค.

Table 8. Implementation of a mobile angle-adjustable stand lighting control system in Unreal Engine

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4. ๊ฒฐ ๋ก 

์กฐ๋ช…์€ ์‹œ๊ฐ์  ํŽธ์•ˆํ•จ๋ฟ๋งŒ ์•„๋‹ˆ๋ผ ์ƒ๋ฆฌ์ , ์‹ฌ๋ฆฌ์  ์›ฐ๋น™์—๋„ ์˜ํ–ฅ์„ ๋ฏธ์นœ๋‹ค. ์‹ค๋‚ด์—์„œ ๋” ๋งŽ์€ ์‹œ๊ฐ„์„ ๋ณด๋‚ด๋ฉด์„œ ์ธ๊ฐ„์˜ ๊ฑด๊ฐ•, ํŽธ์•ˆํ•จ, ์ž‘์—… ํšจ์œจ์„ฑ์„ ์ง€์›ํ•˜๋Š” ์ธ๊ณต์กฐ๋ช…์˜ ์—ญํ• ์ด ๋”์šฑ ์ค‘์š”ํ•ด์กŒ๋‹ค. ๊ณ ์ •๋œ ์กฐ๋„์™€ ์ƒ‰์˜จ๋„๋ฅผ ์‚ฌ์šฉํ•˜๋Š” ๊ธฐ์กด ์‹œ์Šคํ…œ์€ ๋‹ค์–‘ํ•œ ํ™˜๊ฒฝ๊ณผ ํ™œ๋™์— ํ•„์š”ํ•œ ์œ ์—ฐ์„ฑ์„ ์ œ๊ณตํ•˜์ง€ ๋ชปํ•˜๋Š” ๊ฒฝ์šฐ๊ฐ€ ๋งŽ์œผ๋ฏ€๋กœ ์ธ๊ฐ„์ค‘์‹ฌ์˜ ํ‚ค๋„คํ‹ฑ ์กฐ๋ช…์ œ์–ด์‹œ์Šคํ…œ์˜ ๊ฐœ๋ฐœ์ด ํ•„์š”ํ•˜๋‹ค.

LED ๊ธฐ์ˆ ์˜ ๋ฐœ์ „, ์„ผ์„œ ํ†ตํ•ฉ, ์Šค๋งˆํŠธ ์žฅ์น˜ ์‚ฌ์šฉ ์ฆ๊ฐ€๋กœ ์ธํ•ด ์กฐ๋ช…์ œ์–ด์‹œ์Šคํ…œ์€ ์‚ฌ์šฉ์ž ํ–‰๋™, ํ™˜๊ฒฝ ๋ณ€ํ™” ๋ฐ ํŠน์ • ์ž‘์—…์— ์‹ค์‹œ๊ฐ„์œผ๋กœ ์กฐ์ •๋˜๋Š” ์กฐ๋ช…์— ๋Œ€ํ•œ ๋™์  ์ ‘๊ทผ ๋ฐฉ์‹์ด ๊ฐ€๋Šฅํ•ด์กŒ๋‹ค. ํ‚ค๋„คํ‹ฑ ์กฐ๋ช…์ œ์–ด์‹œ์Šคํ…œ์€ ์‚ฌ์šฉ์ž์˜ ํ™œ๋™, ํ™˜๊ฒฝ, ํ•˜๋ฃจ ์ค‘ ์‹œ๊ฐ„์— ๋งž์ถฐ ์กฐ์ •๋˜์–ด ์ƒ์‚ฐ์„ฑ, ํŽธ์•ˆํ•จ, ๊ฑด๊ฐ•์„ ํ–ฅ์ƒ์‹œํ‚ฌ ์ˆ˜ ์žˆ๋Š” ์ตœ์ ํ™”๋œ ์กฐ๋ช…์„ ์ œ๊ณตํ•  ์ˆ˜ ์žˆ๋‹ค. ๋ณธ ์—ฐ๊ตฌ์—์„œ๋Š” ์ ์‘ ๊ฐ€๋Šฅํ•˜๊ณ  ํšจ์œจ์ ์ด๋ฉฐ ์‚ฌ์šฉ์ž ์ค‘์‹ฌ์ ์ธ ์กฐ๋ช…ํ™˜๊ฒฝ์— ๋Œ€ํ•œ ์š”๊ตฌ๊ฐ€ ์ฆ๊ฐ€ํ•จ์— ๋”ฐ๋ผ ๋™์  ์กฐ๋ช…์ œ์–ด์‹œ์Šคํ…œ์˜ ์‹œ๋‚˜๋ฆฌ์˜ค ์ œ์‹œ ๋ฐ Unreal Engine ์‹œ๋ฎฌ๋ ˆ์ด์…˜ ๊ตฌํ˜„์— ์ค‘์ ์„ ๋‘์—ˆ๋‹ค.

ํ‚ค๋„คํ‹ฑ ์กฐ๋ช…์ œ์–ด์‹œ์Šคํ…œ์˜ ๊ธฐ๋ณธ ์ด๋™ ๋ฐฉ๋ฒ•์€ 3๊ฐ€์ง€๋กœ ๋ถ„๋ฅ˜ํ•˜์˜€๋‹ค. ์ฒซ ๋ฒˆ์งธ๋Š” ์กฐ๋ช…๊ธฐ๊ตฌ์˜ ๋ฌผ๋ฆฌ์  ์ด๋™์ด๋‹ค. ์กฐ๋ช…๊ธฐ๊ตฌ๊ฐ€ X, Y, Z ์ถ•์„ ๋”ฐ๋ผ ์‚ฌ์šฉ์ž์˜ ์œ„์น˜๋‚˜ ๋ฌผ์ฒด๋ฅผ ๋”ฐ๋ผ ์ด๋™ํ•˜๋ฉด์„œ ์ž‘์—… ์˜์—ญ์„ ํ•ญ์ƒ ๋ฐ๊ฒŒ ์œ ์ง€ํ•  ์ˆ˜ ์žˆ๋‹ค. ๋‘ ๋ฒˆ์งธ๋Š” ์กฐ๋ช…๊ธฐ๊ตฌ์˜ ๊ฐ๋„ ๋ฐ ํšŒ์ „ ์ œ์–ด์ด๋‹ค. ์กฐ๋ช…๊ธฐ๊ตฌ์˜ ๊ฐ๋„์™€ ํšŒ์ „์„ ํ†ตํ•ด ์กฐ๋ช…์ด ํ•„์š”ํ•œ ์œ„์น˜๋ฅผ ์ •๋ฐ€ํ•˜๊ฒŒ ์ œ์–ดํ•  ์ˆ˜ ์žˆ๋‹ค. ์„ธ ๋ฒˆ์งธ๋Š” ์กฐ๋ช…๊ธฐ๊ตฌ์˜ ๊ด‘ํ•™ ์žฅ์น˜ ์ œ์–ด์ด๋‹ค. ์กฐ๋„์™€ ์ƒ‰์˜จ๋„ ๋ณ€๊ฒฝ์ด ๊ฐ€๋Šฅํ•˜๋ฉฐ, ์กฐ๋ช…๊ธฐ๊ตฌ์˜ ๋ฐ˜์‚ฌํŒ๊ณผ ๊ฐ™์€ ์žฅ์น˜๋ฅผ ํ†ตํ•ด ์กฐ๋ช…์ด ๋น„์ถ”๋Š” ๋ฒ”์œ„๋ฅผ ์ œ์–ดํ•  ์ˆ˜ ์žˆ๋‹ค.

3๊ฐ€์ง€ ๋™์ ์ œ์–ด ๋ฐฉ๋ฒ•์„ ๊ธฐ๋ณธ์œผ๋กœ ์กฐ๋ช…์ œ์–ด์Šคํ…œ์ด ๋™์ ์œผ๋กœ ํ™œ์šฉ๋˜๋Š” 3๊ฐ€์ง€ ์กฐ๋ช…์ œ์–ด์‹œ์Šคํ…œ์„ ํŠน์ •ํ•œ ๊ณต๊ฐ„๊ณผ ์ƒํ™ฉ์— ๋งž๋„๋ก ์ œ์•ˆ๋˜์—ˆ๋‹ค. ์ฒซ ๋ฒˆ์งธ๋กœ ์นจ๋Œ€ ๊ฐ๋„ ๋Œ€์‘ ์กฐ๋ช…์ œ์–ด์‹œ์Šคํ…œ์€ ์นจ๋Œ€ ๊ฐ๋„์— ๋”ฐ๋ผ ์กฐ๋ช…๊ธฐ๊ตฌ๊ฐ€ ํšŒ์ „๋˜๋„๋ก ์กฐ์ •๋˜์—ˆ๊ณ , ๋‘ ๋ฒˆ์งธ๋กœ๋Š” ๋กœ๋ด‡ ํŒ”๊ณผ ๊ด‘ํ•™์  ๋ณ€ํ™”๋ฅผ ์ด์šฉํ•œ ์กฐ๋ช…์ œ์–ด์‹œ์Šคํ…œ์€ ์‚ฌ์šฉ์ž๋‚˜ ๋ฌผ์ฒด์˜ ์›€์ง์ž„์— ๋”ฐ๋ผ ํŒ”์ด 3D ๊ณต๊ฐ„์—์„œ ์›€์ง์ผ ์ˆ˜ ์žˆ๊ฒŒ ํ•˜์˜€๋‹ค. ๋งˆ์ง€๋ง‰์œผ๋กœ, ์ด๋™์‹ ๊ฐ๋„ ์กฐ์ ˆํ˜• ์Šคํƒ ๋“œ ์กฐ๋ช…์ œ์–ด์‹œ์Šคํ…œ์€ ๋ชจํ„ฐ์™€ ๋ฐ”ํ€ด๊ฐ€ ์žˆ๋Š” ์ด๋™์‹ ๋ฒ ์ด์Šค์— ์žฅ์ฐฉ๋˜์–ด ๋ฐ”๋‹ฅ์„ ์ž์œจ์ ์œผ๋กœ ์ด๋™ํ•  ์ˆ˜ ์žˆ๋‹ค.

Unreal Engine์„ ํ†ตํ•œ ํ‚ค๋„ฅํ‹ฑ ์กฐ๋ช…์ œ์–ด์‹œ์Šคํ…œ์˜ VR ๊ตฌํ˜„์€ ์‹œ์Šคํ…œ ๊ธฐ๋Šฅ์„ ์‹œ๊ฐํ™”ํ•˜๊ณ  ํ…Œ์ŠคํŠธํ•˜๋Š” ๋ฐ ๋„์›€์ด ๋œ๋‹ค. VR ํ™˜๊ฒฝ์€ ์กฐ๋ช…์‹œ์Šคํ…œ์ด ์‚ฌ์šฉ์ž์˜ ํ–‰๋™์ด๋‚˜ ํŠน์ • ์ž‘์—…์— ๋”ฐ๋ผ ์‹ค์‹œ๊ฐ„์œผ๋กœ ์กฐ์ •๋˜๋Š” ๋ชฐ์ž…ํ˜• ์‹œ๋ฎฌ๋ ˆ์ด์…˜์„ ๊ฐ€๋Šฅํ•˜๊ฒŒ ํ•œ๋‹ค. ์ด๋ฅผ ํ†ตํ•ด ๋ฌผ๋ฆฌ์  ํ”„๋กœํ† ํƒ€์ž… ์—†์ด๋„ ์กฐ๋ช… ์‹œ๋‚˜๋ฆฌ์˜ค๋ฅผ ํšจ์œจ์ ์œผ๋กœ ์‹œ๊ฐํ™”ํ•˜๊ณ  ์ตœ์ ํ™”ํ•  ์ˆ˜ ์žˆ์–ด ๊ฑด์ถ•๊ฐ€, ์กฐ๋ช… ๋””์ž์ด๋„ˆ, ์—ฐ๊ตฌ์ž๋“ค์—๊ฒŒ ํฐ ์žฅ์ ์„ ์ œ๊ณตํ•œ๋‹ค. ๊ทธ๋Ÿฌ๋‚˜ ๋ณธ ์—ฐ๊ตฌ๋Š” ํ‚ค๋„คํ‹ฑ ์กฐ๋ช…์ œ์–ด์‹œ์Šคํ…œ์„ ์‹ค์ œ ํ™˜๊ฒฝ์—์„œ ๊ฒ€์ฆํ•  ์ˆ˜ ์žˆ๋Š” ํ”Œ๋žซํผ์„ ์ œ๊ณตํ•˜์ง€ ๋ชปํ–ˆ๋‹ค๋Š” ํ•œ๊ณ„๊ฐ€ ์žˆ๋‹ค. ๋˜ํ•œ, ํ–ฅํ›„ ์—ฐ๊ตฌ์—์„œ๋Š” ํ‚ค๋„คํ‹ฑ ์กฐ๋ช…์ œ์–ด์‹œ์Šคํ…œ์„ ํ†ตํ•ด ๊ต์œก, ๊ณต๊ณต, ์ƒ์—… ๊ณต๊ฐ„ ๋“ฑ ๋‹ค์–‘ํ•œ ์‹ค๋‚ด ํ™˜๊ฒฝ์œผ๋กœ ํ™•์žฅํ•  ํ•„์š”๊ฐ€ ์žˆ๋‹ค. ์˜ˆ๋ฅผ ๋“ค์–ด, ๊ต์œก ๊ณต๊ฐ„์—์„œ๋Š” ํ•™์Šต ์ง‘์ค‘๋ ฅ์„ ๋†’์ด๋Š” ์กฐ๋ช…, ๊ณต๊ณต ๊ณต๊ฐ„์—์„œ๋Š” ์ด๋™ ์•ˆ์ „์„ฑ์„ ๊ฐ•ํ™”ํ•˜๋Š” ์กฐ๋ช…, ์ƒ์—… ๊ณต๊ฐ„์—์„œ๋Š” ๊ตฌ๋งค ํ–‰๋™์— ์˜ํ–ฅ์„ ๋ฏธ์น  ์ˆ˜ ์žˆ๋Š” ์กฐ๋ช…์ œ์–ด ์‹œ๋‚˜๋ฆฌ์˜ค๊ฐ€ ๊ฐœ๋ฐœ๋  ์ˆ˜ ์žˆ๋‹ค.

Acknowledgement

์ด ๋…ผ๋ฌธ์€ 2025๋…„๋„ ์ •๋ถ€(๊ณผํ•™๊ธฐ์ˆ ์ •๋ณดํ†ต์‹ ๋ถ€)์˜ ์ง€์›์„ ๋ฐ›์•„ ์ˆ˜ํ–‰๋œ ์—ฐ๊ตฌ์ž„(RS-2025-00515919).

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Biography

Jeong-Yeon Han
../../Resources/kiiee/JIEIE.2025.39.4.249/au1.png

She received B.S. degree(2023) and M.S. degree(2025), respectively in the Dept. of architectural engineering from Sejong University.

An-Seop Choi
../../Resources/kiiee/JIEIE.2025.39.4.249/au2.png

He received B.S. degree in architectural engineering from Hanyang University (1991). He received M.S. degree (1993) and Ph.D. degree (1997), respectively, in the Dept. of architectural engineering from The Pennsylvania State University, USA. He is now a professor of Sejong University, Korea and a president of the Korea Committee of KIIEE.